Crystal Project

Crystal Project

Appearance Passives
Showing 1-4 of 4 entries
Update: 29 Aug, 2024 @ 1:17pm

Added Shapeshifter to the Randomizer excluded job list
Now uses copy pasted vanilla jobs instead of the actual vanilla IDs, should now work with mods that change vanilla jobs sprites

Update: 20 Feb, 2024 @ 4:31am

Cant be selected as a subjob anymore

Update: 4 Jan, 2024 @ 4:39am

Passives are now manually learnt from the class

Update: 21 Dec, 2023 @ 2:42pm