Crystal Project

Crystal Project

Appearance Passives
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Uppdatering: 29 aug, 2024 @ 13:17

Added Shapeshifter to the Randomizer excluded job list
Now uses copy pasted vanilla jobs instead of the actual vanilla IDs, should now work with mods that change vanilla jobs sprites

Uppdatering: 20 feb, 2024 @ 4:31

Cant be selected as a subjob anymore

Uppdatering: 4 jan, 2024 @ 4:39

Passives are now manually learnt from the class

Uppdatering: 21 dec, 2023 @ 14:42