Garry's Mod

Garry's Mod

Fin 3 - Superior Flight
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Uppdatering: 7 sep, 2024 @ 23:32

Fix velocity calculation location issue with primitive airfoils

Uppdatering: 28 aug, 2024 @ 13:22

Clientside optimizations, better lift/drag vector display

Lift/drag vector display is now scaled by the square root of its length rather than its length directly, no more extremely long vector lines

Uppdatering: 28 aug, 2024 @ 12:22

Allow P2M entities to have fin applied

Uppdatering: 27 aug, 2024 @ 17:22

Further primitive airfoil improvements - now accounts for the control surface setting properly

Uppdatering: 27 aug, 2024 @ 12:36

Better primitive airfoil support - now calculates the surface area and aspect ratio based on the primitive's settings rather than its bounding box

Uppdatering: 14 aug, 2024 @ 20:34

Fix drag removal/damping removal not being applied on physobj change

Uppdatering: 4 aug, 2024 @ 11:45

Clean up hud code, remove unnecessary title from tool menu, fix localization not loading

Uppdatering: 25 jun, 2024 @ 9:15

Make low pass filter optional, disabled by default

Uppdatering: 25 jun, 2024 @ 7:31

Low pass filter on lift/drag to dampen oscillations on light vehicles

Uppdatering: 13 maj, 2024 @ 13:17

Fix player fin count not decrementing when removing fins