RimWorld
EBSG Framework
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Обновление: 20 дек. 2024 в 17:04
от Alite

- Fixed a dumb bug where anything that was trying to add hediffs to parts with the framework sometimes decided to blow up. The copy paste monster strikes again

Обновление: 19 дек. 2024 в 15:53
от Alite

- Additional Lovin' Results : Gene extension that allows you to give pawns additional hediffs when they finish lovin', along with allowing you to spawn things around them
- Attach Mote : Hediff comp that attaches a mote to a pawn
- Hediff on Consumption : Addition to the gene extension that allows you to have certain hediffs get added to a pawn when they consume certain things
- Sleep Caskets : A more flexible version of cryptosleep caskets that have an additional optional power generating comp
- Multiple Lives can now send messages and letters when revivals finish or fail to start
- Pregnancy Replacing Genes can now create filth

Обновление: 8 дек. 2024 в 12:38
от Alite

- Fixed new issue with IDG that was causing severity to not rise

Обновление: 29 ноем. 2024 в 19:59
от Alite

- Fixed bug with EBSG Body where it wouldn't properly change the appearance of pawns in the initial pawn selection menu

Обновление: 26 ноем. 2024 в 5:27
от Alite

- Equip Restrict should now be less confused by a lack of hediffs on the pawn, and should prevent pawns from automatically equipping restricted items just because they're listed in the apparel policy

Обновление: 23 ноем. 2024 в 8:39
от Alite

- Bug fix to check for extension on consumption

Обновление: 21 ноем. 2024 в 12:43
от Alite

- Alter Genes : Ability Comp that allows for altering genes similar to the gene randomizer
- Alter Xenotype (Ability) : Create abilities that override or merge with the target's current xenotype
- Alter Xenotype (Hediff) : Create hediffs that have a xenotype to override or merge with the pawn's current xenotype
- Pregnancy Replacing Genes : Create genes that cause the standard human pregnancy hediff to be removed, and for things/other hediffs to appear instead
- Added Indoor and Outdoor Stats
- Fixed bug in Genetic Romance Chance where multi-stat genes would list properly, but not change the final chance

Обновление: 9 ноем. 2024 в 18:39
от Alite

- Spawn Baby and Spawn Humanlike should be more consistent with the starting ages, and Spawn Baby should now properly send the naming letter

Обновление: 8 ноем. 2024 в 15:17
от Alite

- EBSG Body : Mod extension / render node worker that can be added to genes to replace the desiccated body/head, or to set up body/head graphics based on age
- Skill Changing Genes needed a bug fix to make aptitudes properly get updated. This may result in pawns from existing saves with levels changed by one of these genes to have different levels than before
- - In rare instances set passions can be overwritten with a value lower than it. I'm not presently sure what the source of this issue is
- Both Skill Changing Genes and Skill Change Hediffs can now use int ranges instead of being limited to just a single integer
- Think Tree Stuff gains a setting for checking whether to use drafted AI or not to avoid requiring individual mod makers make their own setting for it

Обновление: 30 окт. 2024 в 18:15
от Alite

- Fly to Map Tile can now display the pawn instead of a static texture