Conan Exiles

Conan Exiles

Crossroads Codex
Showing 61-70 of 167 entries
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Update: 26 Oct, 2024 @ 11:20am

v1.7.1
General Changes
  • Nothing to see here :)

Update: 26 Oct, 2024 @ 10:59am

v1.7.0
General Changes
  • Improved functionality of Dueling fighting style mutator
  • Updated Short Rest mutator to fix assignment

Monk
  • Updated Stillness of the Mind to be correctly included in the Free Action category

Racial Bonuses
Yuan-Ti
  • Fixed damage formula for Yuan-Ti Bite

Update: 25 Oct, 2024 @ 10:44am

v1.6.12
General Changes
  • Adjusted the visibility of additional stats to ensure they show on the character sheet
  • Updated CharTags for some new kits

Racial Bonuses
  • Removed racial bonus fighting style feats

Warlike Avariel
  • Replaced racial fighting style feat with +2 Acrobatics, +1 Athletics, +1 Stealth
  • Though this represents a loss in terms of combat-specific bonuses, the overall stat block of Warlike Avariel remains one of the stronger Fabled races and so the addition of a new bonus was not deemed appropriate

Update: 25 Oct, 2024 @ 2:59am

v1.6.11
General Changes
  • Adjusted Long Rest timer and Gathering Energy for launch
  • Fixed Bonus Action cost on off-hand natural weapon attacks

Warlock
Pact of the Fiend
  • Fixed Dark One's Blessing so it will no longer stack

Stat Visibility Adjustments
  • The below stats are now visible on character sheets. They are visible on *all* sheets, so some will be irrelevant to certain classes, but this will allow for some resources to be better tracked
  • Initiative Base
  • Palm
  • True Damage
  • Spell Potency
  • Healing Potency
  • Bardic Inspiration
  • Ki
  • Rage
  • Wildshape
  • All class and subclass long and short rest charges
  • The following stats have been hidden as they are not relevant: Immunity and Legendary Action

Update: 24 Oct, 2024 @ 6:08am

v.1.6.10
General Changes
  • Updated spell resist prints to give more specific info on whether there should be no damage, half damage, or DOT effects. This changes a lot of spells and abilities, so if you notice any incorrect prints, please use the pinned post in bug reports
  • Fixed gathering energy to be appropriately restored when long resting
  • Removed legacy skill modifiers from some classes
  • Fixed Tracker feat to correctly give bonus Knowledge: Arcana and Survival

Druid
  • Removed legacy modifiers for wildshape damage

Update: 19 Oct, 2024 @ 2:40pm

v1.6.9 (nice)
General Changes
  • Fixed smite cooldown on Searing Smite

Barbarian
Path of the Beast
  • Added off-hand natural weapon attacks when unarmed and raging
  • Updated Call the Hunt to provide an additional +1 True damage when effect is active on unarmed Beast Barbarians only

Monk
  • Updated Steps of the Wind - Dash to provide +2 Movement instead of +4, it will still purge Entangle and Slowed effects

Rogue
  • Fixed Bonus Action cost on Takedown

Fighter
Eldritch Knight
  • Fixed combat check on Bound Throw

Update: 18 Oct, 2024 @ 6:03pm

v1.6.8
General Changes
  • Streamlined Wildshape melee attack damage formula
  • Fixed Progress Vulnerable so it will correctly apply over multiple turns
  • Fixed Slow so it can only target people in combat
  • Fixed Mordenkainen's Sword to correctly target AC
  • Added ritual test ability
  • Updated natural weapon attack damage code

Barbarian
Path of the Beast
  • Added Natural Weapon Attacks while Raging and Unarmed - these attacks will deal 1d8+Str/Dex damage and come with no additional bonuses such as reach, keen, etc

Fighter
Champion
  • Added alternative Warrior's Ethos ability that is only available while Paralyzed, to remove the effect but not restore an action

Paladin
Oath of Vengeance
  • Updated Avenging Angel mutator flags to better assign Select Target ability

Racial Bonuses
Vampire
  • Updated Vampire Regeneration ability to correctly be removed after failing use following radiant damage

Update: 17 Oct, 2024 @ 5:51am

v.1.6.7
General Changes
  • Recooked mod for new dev kit update
  • A crumb of extra print fixes

Sorcerer
Draconic Bloodline
  • Fixed Draconic Presence bonus damage at Adept
  • Updated Draconic Presence - Awe charmed effect to only last 1 turn
  • Updated Draconic Presence - Awe to be usable every other turn

Update: 16 Oct, 2024 @ 10:48am

v1.6.6
General Changes
  • Fixed Inflict Wounds formula for realsies
  • Updated more prints and tooltips
  • Updated Wet-Cold check to better factor in Entangle Immunity

Bard
College of Whispers
  • Updated Mantle of Shadows tooltip to provide additional clarity

Fighter
Eldritch Knight
  • Fixed War Magic cooldown and added combat check

Paladin
Oath of the Ancients
  • Updated Aura of Warding to correctly include Devotion of Healing and Beacon of Hope bonuses

Update: 15 Oct, 2024 @ 9:38am

v1.6.5
General Changes
  • Finished updating most ability prints, if you spot any errors in these please use the pinned post in bug reports to report these
  • Updated Inflict Wounds damage formula
  • Updated Shatter damage formula
  • Fixed caster flags on Elemental Smites

Fighter
Champion
  • Updated Warrior's Ethos category to Action

Paladin
  • Fixed Divine Smite and Elemental Smite cooldown

Oath of the Ancients
  • Fixed Aura of Warding so it no longer overwrites existing resistances

Rogue
  • Updated Takedown to now target the lower of the target's Str/Dex saving throws
    Updated Takedown to cost a Bonus Action instead of Action

Arcane Trickster
  • Updated Magical Ambush to allow the Arcane Trickster to make a follow-up sneak attack if the Magical Ambush is successful

Warlock
Fiend
  • Fixed Control Cooldown check on Hurl Through Hell
  • Fixed combat flag on Fiendish Artillery - Eldritch Blast

Racial Bonuses
Dragonborn
  • Replaced passive +1 AC with passive +6 hitpoints