HUMANKIND™

HUMANKIND™

Extended Naval Combat (ENC)
Showing 51-60 of 98 entries
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Update: 19 May, 2024 @ 4:18am

Decreased cost Early Industrial Era Technologies. Decreased Strength Patriots

Update: 18 May, 2024 @ 6:53am

Increase star cost to progress eras. Fixed issue of Ranger appearing too early

Update: 16 May, 2024 @ 12:34pm

Readded Colonyplan to Tree Masted Ship. Added Smokeless Powder Technology. Added Additional requirements for Industrial Era Units

Update: 12 May, 2024 @ 5:51am

Ironclad Shipbiolding can now also be unlocked with Mechanisation and Faster when Both Propeller and Mechanisation are unlocked

Update: 12 May, 2024 @ 1:35am

Halfed City Siege combat bonus on Legionaires

Update: 5 May, 2024 @ 2:26pm

Improved model Mounted Crossbowmen. Increased Papermaking and Algebra. Algebra now improves range of Bomb Ketch and Mortar

Update: 5 May, 2024 @ 3:47am

Palisades and Stonewalls fortification bonus are now only visible and effective up to Early Modern Era and only for Half in last Era

Update: 5 May, 2024 @ 2:27am

Fixed Issue where Staff Slinger was unlocked with Fortifications rather than with CrossBow

Update: 28 Apr, 2024 @ 12:00pm

Added Loitering Munition Empire Bonus To Drone Technology And Added Stealth Detection To Reconnaissance Drones Empire Bonus

Update: 10 Mar, 2024 @ 3:50am

Added Plastics Technology. Reduced strength Staff Slingers by 1