RimWorld

RimWorld

MIM - WH40k Core
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Update: 3 Feb, 2024 @ 6:23am

03/02/2024: #3
- Update: CE: Gene-Seed now gives additional (lot of) Carry Bulk and Carry Weight - forget about tiny armor bonus.
- XML tuning for Gene-Seed so that you can't put different Gene-Seeds altogether.

Update: 3 Feb, 2024 @ 4:28am

03/02/2024: #2

New game mechanism: Apparel restrictions

At first, let me thank to HAR team for their very good reference to learn how does Harmony works. I've learn many essential from their way of coding.

Now, all Power Armors (for Torso only) for Space Marines and CSM requires Black Carapace Trait to wear. You can get this trait by acquiring Gene-Seed through Royal Permissions (currently only available for Ultramarines) or some quest very rarely gives you the Gene-Seed basement. But if you want to go to easier way, you can spawn a thing "EMWH_BlackCarapace" from the DevMenu - implanting this will directly gives your pawn (of course without any bonus from the Gene-Seed journey) the Trait so you can wear necessary gears.

Also, all power pack requires any armors tagged as "Power Armor" - either from SM / CSM or Adepta Sororitas.

Scout armors and packs are now categorized as Carapace armor / pack, so they won't get any restrictions but they can't be wear with Power Packs.

The only exception is Adepta Sororitas - as per their lore, they don't need black carapace to wear their power armors, and their armor covers all body type, so if you desperately want to get the power armor in early stage, negotiating with them could be a good options.

Please note that for a time being, only few NPC factions can have access to the Gene-Seed. I am planning to add chapter-oriented gene-seeds for both Royalist and Heretics, so it will be released gradually. First target is Ultramarine, and the update will be pushed just after this.

If you want to remove the restriction, please throw the comment on this mod - will add togglable option for that.

Update: 2 Feb, 2024 @ 9:30pm

[Auto-generated text]: Update on 2/3/2024 2:30:25 PM.

Update: 1 Feb, 2024 @ 1:56am

01/02/2024: Ultramarines related icons updated.

Update: 30 Jan, 2024 @ 8:09am

31/01/2024: XML tuning for Ultramar Auxilia

Royal Permission will be introduced to each factions
- Starting from Ultramarine, custom Royal Permissions will be introduced.

Update: 30 Jan, 2024 @ 1:58am

30/01/2024:

Servitor came back
- New Hediffs: Servitor Chips: Monotask Servitor (Manual Dumb / Plant Work / Mining / Construction / Crafting / Cooking / Medicare) / Multitask Servitor / Gun Servitor
- Servitor chips are considered as Archotech parts, and you cannot craft them. Instead, you can get it from Imperium Factions by using your Favor. (Currently only possible from Ultramarines, but gradually expanded to other factions.)

Update: 29 Jan, 2024 @ 9:32am

30/1/2024:
- CE: All head gears now have apparel layer of backpack to avoid wearing backpack from CE and from this mod at the same time.
- Common: New meditation focus: Primordial Truth. Anyone who has chaos related childhood backstory will gain this focus.
- Balancing: Melee Hit Chance / Dodge Chance / Shooting Accuracy Pawn values revised - previously 10 to 30% multiplied to pre-processing, but now add 300 to 1200 to pre-processing values. (Target: Hediff / Ideo Roles / Apparels)

Update: 28 Jan, 2024 @ 8:56am

29/1/2024: C# tuning for apparel can give hediff to multiple body parts.

Update: 25 Jan, 2024 @ 8:09am

26/1/2024: New ability icons for Chaos Cult

Update: 25 Jan, 2024 @ 2:41am

25/1/2024: Rulepack tuning for Chaos Cult