Total War: WARHAMMER III

Total War: WARHAMMER III

The Old World Campaign
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Aktualizacja: 3 lipca 2024 o godz. 15:51

Version 3.0

  • Updated for game version 5.0... and then 5.1
  • Map Coordinates adjusted:
    • Logical Y: +307
    • Visual Y: +237
  • Added 457 new settlements in these new areas:
    • Dark Lands
    • Most of Nehekhara
    • Additional Araby (in-land desert)
    • Some of the Chaos Waste
    • Realms of Chaos
    • Two settlements around Wissenland/Solland
    • Two settlements around Spineport/Fool's Rocks
  • Added 82 new factions and re-incorporated many of the vanilla ones
  • Adjusted character placements:
    • Imrik to south Dark Lands (near Anurell's Tomb)
    • Zhatan to the Gates of Zharr
    • Drazhoath to the Black Fortress
    • Ghorst to the Haunted Forest
    • Greasus to east Dark Land (Giant's Rocks)
    • Mannfred to Nehekhara (Oasis of Blood, north of Quatar)
    • Settra to Khemri
    • Arkhan to his Black Tower
    • Khalida to Lybaras
    • Repanse to Ma'arra in the Arabyan Desert
    • Alith Anar at Isle of Wights in Albion
    • Kairos to City of Splinters in Chaos Wastes
    • Skarbrand to Mammoth Boneyard in Norsca
    • Archaon to Tower of Torment in Chaos Wastes
    • Gelt to Citadel of Myrmidia, coast of the Badlands
    • Volkmar to Asaph's Quay, next to Lahmia
    • Zhao/Miao to Kharakorsi, north of Mountains of Mourn
    • Elspeth in Nuln
    • Tamurkhan in Zanbaijin
    • Epidemius at Titan's Graveyard in Nurgle's Realm
    • Malakai at Karag Dum
  • 2d and 3d art:
    • Numerous new flags and flag masks by Partypus
    • New map overlay and minimap by Partypus
    • New mod banner by Partypus
    • RoC settlement prefabs by FSFRanger
  • Various additions and fixes and updates:
    • "Kill Minor Factions" MCT option (use this if you want shorter turn times)
    • New techs for Repanse
    • Adjusted some faction climate suitabilities
    • Updated endgames
    • Gelt's little mission chain tweaked and he has a special building at the Circle of the Sun
    • Books of Nagash locations overhauled
    • Chaos Dwarf relic locations overhauled
    • Dwarf LegendaryGrudges and Underways overhauled
    • Tusked Sunz faction turned green
    • Added new Mixer factions
  • There's more to come

Aktualizacja: 14 marca 2024 o godz. 11:50

Version 2.20
-Fixed oversight when adding stuff to Mixer tables. Should now be impossible to try to enable a faction before it's been placed on the list of available factions.
-Fixed Saytang and Golden Knight script
-Did not add the Dark Lands

Aktualizacja: 22 lutego 2024 o godz. 17:16

Version 2.19
-Updated for game version 4.2.0, no major changes

Aktualizacja: 29 stycznia 2024 o godz. 3:49

Version 2.18b
-Upgraded desert to unsuitable for N'kari

Aktualizacja: 29 stycznia 2024 o godz. 3:37

Version 2.18a
-Fixed how the MCT script handled multiplayer, shouldn't crash anymore if you have it enabled
-Fixed frontend script break that would happen if you entered and exited a multiplayer lobby

Aktualizacja: 24 stycznia 2024 o godz. 0:42

Version 2.17b
-Fixed MCT not working, caused by unwanted stuff being saved to the start_pos during it's creation

Aktualizacja: 23 stycznia 2024 o godz. 17:30

Version 2.17a
-Updated for game version 4.1.4, no real changes

Aktualizacja: 21 stycznia 2024 o godz. 22:14

Version 2.16
-Updated to include new custom Mixer factions
-Fixed bugs with wef rituals and Oasis of a Thousand Camels and the Oak of Prophecy
-Fixed bugs with Ostankya's rituals and Oasis of a Thousand Camels and the Oak of Prophecy

Aktualizacja: 20 stycznia 2024 o godz. 15:16

Version 2.15c
-Fixed missing ship stuff for the four vanilla vampire coast faction leaders
-Renamed "Couronne" to "Castle Couronne" and "Salt Plain" to "The Salt Plain"

Aktualizacja: 20 stycznia 2024 o godz. 13:58

Version 2.15b
-Actually Kraka Ravn gets its own tech tree because it wouldn't work as I had it.