Total War: WARHAMMER III

Total War: WARHAMMER III

The Old World Campaign
Affichage des entrées 191-200 sur 213
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Mis à jour le : 21 nov. 2023 à 11h09

Version 1.08
-updated for game version 4.1
- (this update has screwed-up custom faction tech trees)

Mis à jour le : 21 nov. 2023 à 2h44

Version 1.07b
-mordheim dark fortress fixed
-added a few more missing landmarks around the map, pillar of bone for one

Mis à jour le : 20 nov. 2023 à 7h48

Version 1.07a
-konquata has it's unique settlement building readded
-mordheim is a dark fortress, allowing it's landmark to be built by WoC
-possibly fixed the blue scribe/aekold spawning
-fixed endgame script
-a peek at the future, for the observant

Mis à jour le : 19 nov. 2023 à 19h23

Version 1.06d
-reupload, fixing corrupted upload

Mis à jour le : 19 nov. 2023 à 8h26

Version 1.06c (upload was corrupted)
-re-enabled and tweaked endgame crisises. didn't test that much
-did not bring over the chaos dwarf or tomb king crises, will do later when there's more map to work with

Mis à jour le : 19 nov. 2023 à 5h19

Version 1.06b
-tweaked Brotherhood of the Bear starting army's location so they can be attacked
-adjusted the visuals of some chaos forts in norsca
-adjusted some (probably unused) mission coordinates that (maybe) were causing confusion

Mis à jour le : 19 nov. 2023 à 0h08

Version 1.06a
-Fixed Nagronath port for non-def factions
-Fixed Monster Hunt, Beast of Raema
-Re-added non-wef versions of the Laurelorn landmark
-Added the nurgle version of that landmark I put in Sharpthorn forest

Mis à jour le : 18 nov. 2023 à 2h56

Version 1.05b
-Made Kraka Ravnsvake and the Ungruvalk look a little cooler, purely visual change

Mis à jour le : 17 nov. 2023 à 7h50

Version 1.05a
-fixed ariel's unlocking conditions, for real this time

Mis à jour le : 16 nov. 2023 à 10h14

Version 1.04b
-fixed order of the blazing sun's starting ports
-updated the map overlay images