tModLoader
Thorium Bosses Reworked
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Actualizare: 27 ian. 2024 @ 22:59

v0.6.4
-Added a photosensitivity warning, can be disabled in the config.
-Fixed Zephyr's Ruin and reworked Terrarium Autoharp being broken in multiplayer.

Actualizare: 27 ian. 2024 @ 8:16

v0.6.3
-Added a master mode drop for Grand Thunder Bird.
-Added a rework to the Terrarium Autoharp.
-Fixed the swing animation of reworked swords having a strange offset.
-Fixed the slash particles of Terrarium Holy Scythe and Terrarium Saber being incorrectly colored.
-Fixed Thorium bosses having an absurd amount of health in Calamity Boss Rush if Fargo's Souls is enabled.
-Optimized some old code for performance reasons.

Actualizare: 16 ian. 2024 @ 5:27

v0.6.2
-Updated to Thorium v1.7.1.5
-Fixed Lucidity staff's projectiles using static immunity frames, making it far weaker than it should be.
-Fixed Star Scouter being insta-killed when killing any of the core drones during Calamity boss rush.
-Fixed Primordials encounter being broken in Calamity boss rush.

Actualizare: 15 ian. 2024 @ 3:59

v0.6.1
-Added an extra 2x health multiplier on Primordials if both Calamity and Fargo's souls are enabled.
-Added a toggle for adding Thorium bosses in Calamity boss rush.
-Fixed Omni-Bow being absurdly overpowered. It also received some slight stat nerfs.
-Fixed Lucidity Staff not receiving any stat buffs from Primordials progression re-tier.
-Fixed Viscount not spawning properly for some strange reason.
-Fixed Viscount, Buried Champion and Coznix not being able to spawn minions in Calamity boss rush.
-Fixed Granite Energy Storm not being able to spawn bombs in Calamity boss rush.
-Fixed Lich having 4.1 million hp in Calamity boss rush, now lowered to 1.2 million like most pre-Plantera bosses.
-Fixed Abyssion's health scaling in Calamity boss rush.

Actualizare: 14 ian. 2024 @ 1:06

v0.6
-Added a rework for Grand Thunder Bird.
-Added Calamity boss rush support. (Thorium bosses now spawn in Boss Rush, except for Borean Strider until they get officially reworked.)

Actualizare: 6 ian. 2024 @ 22:44

v0.5
-Added a rework to Star Scouter and Queen Jellyfish.
-Added a master mode drop for Queen Jellyfish.
-Made some improvements to the mod's homing projectiles code. It is now more optimized and detects enemies more consistently.
-Reworked the way custom item descriptions are registered, they can now be changed through localization and resource packs.
-Reworked the Hit Scanner gun dropped by Star Scouter.
-Changed some of Coznix's attacks in phase 1. The small lasers barrage attack has been replace with the original shock wave attack due to how hard the lasers are to see.
-Fixed some phase transition bugs with the Primordials.

Actualizare: 29 dec. 2023 @ 4:11

v0.4.8
-Updated to Thorium v1.7.1.4.
-Fixed Omega Blaster having infinite beam saber.
-Obliterator, Omnicannon and Prime's Fury should now have auto-fire on their alternate attacks.
-Adjusted the swing animation and hitbox of Champion's Swift Blade to work better with its new sprite.
-Adjusted the swing animation of Buried Champion to work better with the new Champion's Swift Blade resprite.
-Buried Champion's fire arrows, Star Scouter's pyro beam and Lich's phase 1 homing fireballs no longer inflict fused in Eternity mode.

Actualizare: 24 dec. 2023 @ 9:50

v0.4.7
-Fixed a crash that could occur when using loudener with instruments that already explode.
-Fan donations now apply the loudener effect to all instruments since its the upgrade anyways.

Actualizare: 22 dec. 2023 @ 23:09

v0.4.6
-Added a toggle Stellar Tune and Magical Harp being bard weapons.
-Some boss attacks now work properly with Calamity's defense damage.
-Fixed Viscount's boulder rain attack not working in some occasions.
-Cleaned up some code.

Actualizare: 21 dec. 2023 @ 0:15

v0.4.5
-Gave Buried Champion a master mode drop.
-Temporarily made Magic Harp and Stellar Tune bard weapons for testing purposes. (Config option will be added soon.)