Tabletop Simulator

Tabletop Simulator

Lord of The Stars
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Update: 3 Dec, 2023 @ 9:04am

- fixed Energon card to reflect recent changes to colonization costs.

Update: 3 Dec, 2023 @ 7:51am

New features:

- Legendary Leaders.
Cost Victory Points to purchase.
These provide +1 to resourse output of CAPITAL/COLONY and STATION in the sector.
Also these provide +1 to all results of all rolls for TORPEDO, REGULAR, BOMBARDMENT and DAMAGE RESISTANCE rolls made by CAPITAL/COLONY, STATION, ALL SHIPS and GROUND FORCES in a sector.


Changes:

- Neutron Star was removed from Deep Space Objects. Instead there is now a pre-placed GALAXY CORE that acts the same way, but is always placed in the center of the map.

- a number of economy technologies got their costs reduced to boost early expansion.

- colonization cost was reduced from 12 food (15 mats for energons) to 9 food (12 mats for energons).

- ship, techtree cards and rulebook were changed to reflect the mentioned changes.

Update: 22 Nov, 2023 @ 10:46am

- Fixed a typo in techtree for Battlecomputers (saying STATIONS two times. Should be SHIPS, STATIONS and COLONIES now).

Update: 22 Nov, 2023 @ 10:09am

- fixed module cards an green ships card not properly loading from the cloud.
- fixed a bunch of typos and poor spellings.
- expanded rules regarding multiplayer combats against Hostile Encounters.
- added a missing victory point for destroying colonies through bombarding them.

Update: 1 Nov, 2023 @ 1:17pm

- added randomizers for SYSTEM TILES, SPECIES and ALL game cards. Game asks after loading for each of these, so simply click 'yes' to randomize each of them.

Update: 1 Nov, 2023 @ 10:05am

- added clarification to ACTION cards and MODULES with the same name (in short - a ship/station can't have two modules with the same name and there are various conditions when you can and can't play action cards with the same name).

Update: 1 Nov, 2023 @ 10:04am

- reduced the cost of ENERGONS special ability to terraform planets into EXTREME type from 25 to 18 science

Update: 1 Nov, 2023 @ 10:02am

- improved wording of WURMIS, HIVENITES and ASSEMBLER special abilities

Update: 1 Nov, 2023 @ 3:19am

- fixed typos in NEWs cards and SPECIAL PROJECTS

Update: 30 Oct, 2023 @ 12:03pm

- remade all ACTION, NEWS and EXPLORATION cards (better wording, clear conditions, improved effects and etc).

- updated SPECIAL PROJECTS to match GENERAL TECHNOLOGIES cost increase step of 3 science, added new cards, adjusted existing

- added two double sided reference cards for GAME ROUND ORDER, VICTORY POINTS, HOSTILE ENCOUNTERS and SYSTEM / PLANET / SPACE OBJECT types as these being the most commonly used parts of the rulebook

- renamed neutral colonies into independent colonies, this was causing some confusion

- colony abandoning and changing colony type happens BEFORE accounting and they don't produce resources or build ships

- colonizing is not allowed if there are enemy ships in the sector

- added rules for blocaded colonies

- fixed some typos