Project Zomboid

Project Zomboid

Feverish Fellow
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Update: 22 Feb @ 11:10am

Build 42 support.

Update: 21 Nov, 2023 @ 7:32am

Fixed a rare bug where the trait could be removed before applying the effect if it was added via admin abuse.

Update: 21 Nov, 2023 @ 6:03am

Fixed Infinite Cold applying when it shouldn't.

Update: 6 Oct, 2023 @ 1:42am

Refactored restore cold event.

Update: 6 Oct, 2023 @ 1:23am

The Infinite Cold setting now works properly as a minimum value.

Update: 6 Oct, 2023 @ 12:06am

Mod now periodically checks if the trait exists so that you can have the effects if you add the trait mid-game. The trait will be automatically removed once the Cold strength reaches 0.

If Infinite Cold is enabled, removing the trait also removes the permanent sickness, since it checks if the trait exists to reapply the sickness effect.

Update: 3 Oct, 2023 @ 11:30pm

Improved sandbox descriptions.

Update: 3 Oct, 2023 @ 2:29pm