Crusader Kings III

Crusader Kings III

A New Sensible Family 3
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更新于:5 月 13 日 下午 7:34
作者:Rylock

Updated for the 1.16.2 patch compatibility.

更新于:5 月 13 日 上午 2:37
作者:Rylock

Third time's the charm, hopefully.

更新于:5 月 12 日 下午 8:28
作者:Rylock

Re-fixing the issue with AGOT where many AGOT traits ended up blank. I'm not certain whether the previous fix was a hallucination (as I do remember testing it) or whether the AGOT team changed the loc structure yet again, but either way this new fix has been tested and should solve the problem.

更新于:5 月 7 日 上午 5:57
作者:Rylock

No other changes beyond updating to 1.16.1 compatibility.

更新于:5 月 4 日 下午 9:28
作者:Rylock

AGOT no longer places all their loc in the replace folder, so I've moved the blank loc for any traits I've included for AGOT compatibility into a separate file which allows AGOT to override those entries - so they should no longer appear as blank when you're using AGOT with ANSF3.

更新于:5 月 4 日 上午 4:49
作者:Rylock

  • Whenever you go to connect a character to an existing dynasty, the list of rulers you can connect to now consists of a scrollable list with each entry showing the ruler's portrait & name as well as whether the character you're connecting can be their child or sibling. If it's possible for the connecting character to be either, you'll now be able to select which you prefer.

  • When you select the "Use These Settings" button on the character specifications interface, it now updates the event options and changes the one that will make your new character so that it both glows & has different option text ("let me tell you what they were really like!").

更新于:4 月 30 日 上午 5:40
作者:Rylock

No other changes beyond updating to 1.16.0.1 compatibility.

更新于:4 月 29 日 上午 4:23
作者:Rylock

No other changes beyond updating to 1.16.0 compatibility.

更新于:4 月 4 日 上午 2:56
作者:Rylock

No other changes beyond updating to 1.15.0.2 compatibility.

更新于:3 月 30 日 下午 11:15
作者:Rylock

You now receive an alert icon indicating you can customize your family, though it will only appear once per house regardless of what you have your game rule set to.