Crusader Kings III

Crusader Kings III

A New Sensible Family 3
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Mis à jour le : 20 déc. 2023 à 20h14
par Rylock

  • When adjusting a spawned family member's traits, physical and stress-coping traits now also do not repeat once they are discarded.
  • Adjusted the title of the event where a half-sibling's second parent is generated.
  • A few other minor bug fixes.

Mis à jour le : 11 déc. 2023 à 14h02
par Rylock

Just updated to show compatibility with 1.11.3. No other changes.

Mis à jour le : 30 nov. 2023 à 13h23
par Rylock

Updated to 1.11.2.

Other changes:

  • Fixed the mechanic introduced last update where the event "cycles through" remaining dynasty options for connection, so it works for all three shown and not just the first one.
  • When creating siblings (or half-siblings), the age range now takes into account the possibility that the mother might be well past her child-rearing age (or was when she died) and establishes a minimum age based on the number of years since she was fertile.
  • You can now adjust the education focus for children, and it also gives them the appropriate variable as if they've been training with that focus since the start.

Mis à jour le : 27 nov. 2023 à 2h17
par Rylock

  • Fixed the "there must be more options than this" menu option when connecting to dynasties so it actually cycles through the remaining dynasty options rather than just picking three new random ones.
  • Removed the Korean localization, as it's fallen too much out of date.

Mis à jour le : 23 nov. 2023 à 9h58
par Rylock

Updating for 1.11.1. Nothing else of note that affects the mod.

Mis à jour le : 21 nov. 2023 à 1h40
par Rylock

  • Added a QoL feature where, if there are more than three possible dynasties you can link to, rather than needing to go back to the previous menu and regenerate the list there's now a menu option to discard your current options and see three more. Also, if you're making a character who has no possible options for linking dynasties, the menu option will show as unavailable with a tooltip telling you why.
  • Linking dynasties to a ruler no longer requires that they have an adult heir - if they don't, it simply means you'll be a bastard. The only time an heir will be required is with faiths that don't have bastards.
  • You can no longer link to the dynasties of non-feudal/tribal rulers.
  • Some better error checking implemented for instances where you link to the dynasty of a ruler whose father or mother is dead. This could cause some weirdness when it establishing the age ranges of siblings or the alternate missing parent. Same thing for linking to a father who wasn't a full 20 years older than you, which could cause weirdness on your mother's age range.
  • Some better error checking on when bastard/legitimized bastard traits should be applied, now taking into account the gender succession laws of the ruler you're linking to.
  • The non-ruling parent of a bastard player now properly is assigned the fornicator trait and comes to their court.
  • Created bastard half-siblings can no longer get the legitimized bastard trait.

Mis à jour le : 18 nov. 2023 à 5h58
par Rylock

  • If there are no suitable candidates for hooking a character up to an existing dynasty, the option to do so will now appear as greyed out (with an explanation) rather than simply not appearing at all.
  • Fixed an instance where your created in-laws might have the options to re-do their character vanish if they were twins.

Mis à jour le : 11 nov. 2023 à 0h31
par Rylock

Updated for the new hotpatch.

Mis à jour le : 9 nov. 2023 à 15h09
par Rylock

Updated to 1.11.0. Not that any changes needed to be made, other than to the descriptor file.

Mis à jour le : 5 nov. 2023 à 1h44
par Rylock

Just fixing a small error with tying in-laws into existing dynasties.