Garry's Mod
[PMs/NPCs] Aliens: CM Colonial Marine
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Обновление: 20 фев в 11:44
автор: Xenomorph Thirteen

- NPCs have higher chance to get AR2 and SMG, shotgun is lowest now hopefully

Обновление: 23 янв в 9:59
автор: Xenomorph Thirteen

- made changes to the code so NPCs now work as a team and will respond to danger if another friendly spots enemies

Обновление: 5 дек. 2024 г. в 14:07
автор: Xenomorph Thirteen

- Fixed the hitboxes and they now use the other sprint animation whenever running unarmed

Обновление: 24 ноя. 2024 г. в 13:56
автор: Xenomorph Thirteen

- Removed Combine animations from the NPCs

Обновление: 15 окт. 2024 г. в 6:12
автор: Xenomorph Thirteen

- Small change to leg holster bodygroup

Обновление: 14 окт. 2024 г. в 8:56
автор: Xenomorph Thirteen

- Fixed the holster and pistol being missing texture for Male 03

Обновление: 14 окт. 2024 г. в 8:18
автор: Xenomorph Thirteen

-== DECENT UPDATE ==-

- Barney has decided to join the Colonial Marines now
- Added a leg holster that can either have a pistol or be empty as a new bodygroup
- NPCs can now be found in the NPC category in "Colonial Marines"

Обновление: 11 сен. 2024 г. в 13:31
автор: Xenomorph Thirteen

- Made it so the models now cast shadows from lamps/flashlight

Обновление: 31 мая. 2024 г. в 15:15
автор: Xenomorph Thirteen

- Fixed Male_03s body textures being missing

Обновление: 28 мая. 2024 г. в 10:19
автор: Xenomorph Thirteen

- Decreased the size of the addon
- fixed material issue on Hicks