Garry's Mod

Garry's Mod

[PMs/NPCs] Aliens: CM Colonial Marine
Showing 11-20 of 32 entries
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Update: 20 May, 2024 @ 8:43am

- Fixes to weightpainting

Update: 15 Apr, 2024 @ 3:58pm

- Fixed lighting postion for viewarms as they became void black during certain lighting conditions

Update: 1 Feb, 2024 @ 7:27am

- PMs no longer do the funny NPC landing animation when jumping

Update: 29 Jan, 2024 @ 8:14am

- added NPC model versions to the marines so you can change the model of an NPC to a marine if you want

Update: 24 Jan, 2024 @ 1:00pm

- Material improvements

Update: 18 Jan, 2024 @ 3:27pm

- added NPC animation compatibility

Update: 22 Nov, 2023 @ 12:33pm

- added 2 more citizens to use now
- small fixes

Update: 14 Nov, 2023 @ 12:55pm

- Updated citizen heads to use rebel head textures instead as they look better

Update: 14 Nov, 2023 @ 9:26am

- Weight painting improvements once again *dies*
- small physics model changes
- scaled the helmets for each citizen, they seemed quite small to me

Update: 5 Nov, 2023 @ 1:46pm

- Fixed shading issues with the citizen heads