Europa Universalis IV
Development Expanded Lite
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Обновление: 7 мая. 2024 г. в 13:49

Undid tweaks to coastal raids, they will continue giving devastation (though half of it is removed within 2 months of the raid). Kept the tax malus.
Latest stable release

Обновление: 7 мая. 2024 г. в 12:31

Tweaked coastal raids to no longer give devastation but instead give tax malus

Обновление: 6 мая. 2024 г. в 14:10

Small change to start of game options menu.
Latest stable release

Обновление: 14 апр. 2024 г. в 18:26

Migrations were triggering on empty provinces leading to super high numbers where nothing happened. Fixed

Обновление: 14 апр. 2024 г. в 18:07

Fixed :)
nothing was broken I just accidentally turned the event off
Latest stable release

Обновление: 14 апр. 2024 г. в 12:04

broken :(

Обновление: 12 апр. 2024 г. в 21:11

migration tests

Обновление: 12 апр. 2024 г. в 15:44

migrations broken, further testing required

Обновление: 10 апр. 2024 г. в 20:23

Major update: migrations! Population within your empire will now flee devastated and overpopulated areas and settle down in areas with less going on. Once the devastation on the devastated areas is cleared, some may slowly move back home. New variable being tracked in yearly report: migrations indicate 1 development having moved within your country, If a pop moves in or out of your country it will be in player dev change.

Обновление: 10 апр. 2024 г. в 16:20

after losing 1200 development in 1 year I am undoing my migration code lmao