Europa Universalis IV

Europa Universalis IV

Development Expanded Lite
Viser 11–20 av 155 bidrag
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Oppdatering: 2. des. 2024 @ 16.35

broke everything

Oppdatering: 7. nov. 2024 @ 18.37

Primitives check fixed
government check fixed
culture spread confused
native bug fixed
mil dev bug fixed
dev add remove fixed
scorch earth made meaner
occupation made nicer
minor speed optimizations

Oppdatering: 23. juli 2024 @ 1.29

Made extended primitives list not apply to player

Oppdatering: 22. juli 2024 @ 19.53

Should now work with anbennar, turns out the issue is that mod destroys all event files except for its own so I have to mark this mod as a submod of it in order to prevent that. Gotta love hostile modding eh?

Oppdatering: 14. juli 2024 @ 14.33

Removed emperor of china culture spread, it is now a separate mod. Tweaked some numbers for development

Oppdatering: 14. juli 2024 @ 14.28

Update to 1.37.2

Oppdatering: 11. juni 2024 @ 22.57

Tuned down devastation by making the amount of devastation removed when development is removed higher. Tuned down migrations by making them only trigger when the province is at 300% of its cap (or higher). Also added a special culture spread mechanic for the emperor of china. Removed "nice development" mode, as the normal one should be nice now.

Oppdatering: 10. juni 2024 @ 0.58

Made migrations only happen if manual development is turned off

Oppdatering: 9. juni 2024 @ 17.53

For real this time (forgot to uncomment after testing)

Oppdatering: 9. juni 2024 @ 17.44

Code cleanup, changes to scorched earth, changes to development speed, bugfixes, changes to migration