Arma 3
HBQ_SpawnSystem
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Uppdatering: 19 feb @ 1:46

Uppdatering: 18 feb @ 11:51

V2.3.71
- Fixed: Coherent Convoy did not work with Optimized Spawnmethod and long group spawn delay
(Optimized Spawnmethod is disabled for Convoyspawns)
- Improved: Stuck Vehicles in Convoy will get unstucked now.
- Improved: Convoyvehicles that stay behind for too long will get excluded from convoy and Return to base.
- Improved: Convoy now has a Collision protection system which prevents cars from crashing into front car.
- Fixed: Convoy and Wavespawn works now
- Fixed: Wavespawn and Singlegroup works now
- Fixed: Forceside and Singlegroup works now

Uppdatering: 17 feb @ 3:34

Uppdatering: 17 feb @ 3:31

V2.3.7
- New: Flee Condition
- New: Flee Position
- New: Static AI at Targetposition
- New: Reset AI when Player Near
- New: Reset AI when Enemies Discovered
- New: Keep Convoy Coherent option (lead vehicle will adapt speed to wait for slow vehicles)
- Changed: Removed Flee to Secondary Targetposition (was replaced by new Flee options)
- Changed: Removed module as Fleeposition option (was replaced by Fleeposition object)
- Changed: Units that where Attacked will continue Simple Partol after fight.
- Improved: Ignore Enemies function is working more reliable now.
- Improved: Convoymode works much better now.
- Improved: Engage when enemy near from Trooptransports works better now.
- Improved: With Optimized Spawnmethod deactivated Spawns happen now faster.
- Fixed: Artillery with Disabled Autonoumous AI is fixed.
- Fixed: Guard and Patrol is now compatible.

Uppdatering: 3 feb @ 11:48

V2.3.61
- Fixed: Plane CAS Ai was broken
- Fixed: Trigger Radius did not work after some time.

Uppdatering: 3 feb @ 4:46

V2.3.61
- Fixed: Plane CAS Ai was broken

Uppdatering: 13 jan @ 23:05

v2.3.6
- New: Condition Code to start Spawner without Trigger
- Fixed: Several issues with Vehicle Support
- Fixed: Vehicle Support works now on dedicated Server and Headless Clients
- Fixed: Vehicle Support working with Unstuck
- Fixed: Fuel Consumtion Rate working with Unstuck

Uppdatering: 10 jan @ 7:52

v.2.3.5
- New: Support Vehicle System: Repair,Fuel,Ammo (Supply other Vehicles in Range automatically)
- New: CAS: Total Missiles Options (Can be Resupplied)
- Improved: various Improvements on the CAS system
- New: Example in Demomission added: In the Southeast of Altis is an Example of the new Support Vehicle System.

Uppdatering: 18 nov, 2024 @ 0:26

v2.3.3
- New: Server Debug

Uppdatering: 13 nov, 2024 @ 0:40

v2.3.2
- Improved: Performance of Combatlanding (Tradeoff: Combatlanding can now only work on Terrain not on Buildings or Ships)
- New: Option for Dynamic Use of Gun attachments (Light,IRLaser)