Arma 3
HBQ_SpawnSystem
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Update: 30 sep 2024 om 7:11

v.2.2.3
- Fixed: Error with Stay near Leader in combination Combatlanding.
- Fixed: Vehicle Fuelconsumtion now works on dedicated server.

Update: 26 sep 2024 om 8:45

v2.2.2
- New: "Stay near Leader" is now a Checkbox and gets calculated automatically.(Minumum Leaderdistance is now calculated considering Groupsize and formation)
- New: Combat Landing for Helicopters (Faster landing with low profile.)
- Fixed: Problems with Stay near Leader and Assaultspeed.
- Fixed: Problem with Balancing and Fleeing
- Fixed: Units unmounting when Transporter moves to Area.
- Fixed: Units dont unmount anymore when No Targetposition is defined or targetposition is very close.

Update: 18 sep 2024 om 15:05

Update: 18 sep 2024 om 14:19

Update: 18 sep 2024 om 6:17

v2.2.1
- Fixed: Several Fixes and Optimizations for Engagement and more.
- New: Added Example in Demomission for Engagement with Transports and Paradrops
- New: Engage Radius Variation

Update: 17 sep 2024 om 20:02

v2.2.0
- Improved: Overall Improvments and Fixes to Engagement
- New: Engangement mode "FLANK"
- New: Engangement Threshold
- New: CBA settings for Engangement Radius and Threshold
- New: Engagement will work now constantly and not only on first engagement.
- New: Lambs Danger Artillery option
- New: Lambs Garrison Teleport option.

Update: 16 sep 2024 om 3:21

v2.1.91
- Fixed: Errors when using DynamicAI and SoldierFSM mod.

Update: 13 sep 2024 om 5:37

Update: 13 sep 2024 om 4:58

Update: 13 sep 2024 om 3:12