Crusader Kings III

Crusader Kings III

Love Marriage Family
Mostrando 21-30 de 136 aportaciones
< 1  2  3  4  5 ... 14 >
Actualización: 19 MAY a las 4:44 a. m.

Forgot to include in the main ANSF3 update:

  • Upper age limit for the "Create Family" interaction has been raised from 50 to 65.

Actualización: 19 MAY a las 3:45 a. m.

Update for ANSF3:

  • Added the ability to build the "other parent" when creating a half-sibling or child, the same as you would any other family member. You can connect them to other dynasties, adjust their traits, select their education type, and so forth.

  • There is now an extra step when selecting the "other parent" for a half-sibling or child: you first select what the relationship was (and this now includes the possibility of a former spouse, as well as a concubine or lover) and then what became of it (options include "they're dead now", "they're alive and my lover still" for lovers only, "they've returned to their family's court" for former spouses with a connected dynasty only, and "they're still my courtier but the relationship is over").

  • When selecting the relationship to the "other parent" of a half-sibling or child, any existing previous parents will be available in a drop-down menu to choose from instead.

  • If you create a former spouse for a character who has a child that is missing a parent, and that role is legitimate for the former spouse, they will be set as that child's parent.

  • Created siblings must be younger than any existing legitimate half-siblings (which must be from a former marriage). Likewise, created half-siblings who are children of former spouses must be older than any existing legitimate children.

  • Age ranges have been expanded/fixed for many family member types.

  • The selection of cultures/religions in the Change Parameters menu has now been given a bit of order. The first in the list is always the main character's, but it will move onto rulers of the same culture heritage and then list them by distance away from the capital.

  • The button to change parameters will now blink until the first time it is picked, just to draw more attention to it.

  • Fixed the culture/religion setting of your spouse's created in-laws always resetting even after you'd set it in the Change Parameters menu.

  • Fixed an instance of the loc for events not working right if the character had connected to a ruler who could have been both their parent or their sibling.

  • Fixed an instance of a character connecting to a ruler where they wouldn't end up with a mother or father assigned, but because you'd connected a different family member to another dynasty it used that mother or father for the missing one instead.

  • A character won't receive claims to titles if connecting to a ruler with a realm law of Male Only or Female Only and they are the incorrect gender. Claims are now not individually listed - it just explains that claims will be received in a tooltip.

Actualización: 13 MAY a las 7:35 p. m.

Updated for the 1.16.2 patch compatibility.

Actualización: 13 MAY a las 2:49 a. m.

Third time's the charm, hopefully.

Actualización: 12 MAY a las 8:29 p. m.

Re-fixing the issue with AGOT where many AGOT traits ended up blank. I'm not certain whether the previous fix was a hallucination (as I do remember testing it) or whether the AGOT team changed the loc structure yet again, but either way this new fix has been tested and should solve the problem.

Actualización: 7 MAY a las 6:09 p. m.

Just the actual files that were supposed to be uploaded yesterday, which I stupidly forgot to move over into the build.

Actualización: 7 MAY a las 5:58 a. m.

  • Updated for 1.16.1 compatibility.
  • Possibly fixed a bug which sometimes invalidated a seduce scheme upon loading a save game where the scheme was in progress. This will require testing, but so far the fix appears to work.

Actualización: 4 MAY a las 9:28 p. m.

  • AGOT no longer places all their loc in the replace folder, which was causing anything LMF included as placeholders (for compatibility) to override AGOT's loc and become blank. I've moved those entries into a separate file now, with a filename that allows AGOT to properly override it as before.

Changes for ANSF3:
  • Whenever you go to connect a character to an existing dynasty, the list of rulers you can connect to now consists of a scrollable list with each entry showing the ruler's portrait & name as well as whether the character you're connecting can be their child or sibling. If it's possible for the connecting character to be either, you'll now be able to select which you prefer.

  • When you select the "Use These Settings" button on the character specifications interface, it now updates the event options and changes the one that will make your new character so that it both glows & has different option text ("let me tell you what they were really like!").

Actualización: 30 ABR a las 5:41 a. m.

No other changes beyond updating to 1.16.0.1 compatibility.

Actualización: 29 ABR a las 4:24 a. m.

  • Updated for the 1.16.0 patch.

  • Switched the "promise to elope" effect when a Court scheme ends and an elopement is promised but the scheme cannot be started right away to use the story system instead. Now, promiser and promisee will regularly check on their own if they can be married or if the scheme can begin - and will, after too much time has passed - end the promise and soulmate status.

  • Did some tweaking to the regular maintenance of a player's court so random rivals and lovers appear with a bit more sense (it involves a lot more code, but it only affects a court with a player liege). Courtiers in a player court will now also have chances to advance their skills, have interesting traits appear, and develop in other ways than simply gaining random secrets.

  • Also refined the conditions for the marriage proposal, seduce, and court schemes used by courtiers. The main noticeable differences, to the player, is that these will preference targets that are in the same court or close to home and the court scheme will get used a bit more often than before.

  • Fixed the opinion altering affects when legitimizing a bastard.

  • AI rulers using the decision to find a spouse will now restrict their search to those within diplomatic range.

  • The realistic pregnancy system will now respect AGOT canon pregnancies.

  • If the realistic pregnancy system is active, any couple who gets married and who is sexually attracted to each other and where each has at least 30% Fertility will automatically sleep with each other one time (with the regular chance of an event-driven pregnancy).

  • Fixed the Invite Spouse/Lover character interaction to properly evaluate the pair's fertility and expected number of children.

  • Adjusted the calculation for introduction favorability to only favor actual heirs rather than any character somewhere in the line of succession for a title.