Crusader Kings III

Crusader Kings III

Love Marriage Family
Zobrazuje se 121–130 z 136 položek
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Aktualizace: 24. říj. 2023 v 6.44

  • Tweaked some of the loc used in the family feast events, as well as the frequencies. The "All is Well" event should come up a bit less often, now, and the rarer events more.
  • A disinherited dynasty member who wasn't an heir to any titles, but whose parents are, will claim those titles instead.
  • Added a "family feast" event for when your primary spouse is pregnant.

Aktualizace: 23. říj. 2023 v 0.09

Restored ability for mayors to get married (was a holdover from Less Old Wives, but I don't think there's any reason to keep it).

Aktualizace: 22. říj. 2023 v 17.34

Added a large system for "family feasts" - an event that'll fire every other year, on average, assuming you're not engaged in an activity or out leading an army, which represent smaller feasts with your family. There are a selection of about 20 events which can occur, ranging from simple pleasures or even rivals dueling, accidents occurring, and friendships being created. The idea is to give you more interaction with the family that resides in your court at home.

Some other changes this patch:

  • Fixed the setting which restricts the player's dynasty from being included in spawned maiden dynasties so that it actually functions as intended and even AI rulers in your dynasty don't do that.
  • Some more tweaking on the age ranges for targets of courtier romances and seductions, as well as the qualifications for who's interested. This should mean more reasonable pairings, as well as fewer non-sinful nuns being bastard factories.
  • Disinherited dynasty members who are outraged at a refusal to restore their inheritance will now get their rivalry effect on anyone who holds or is heir to the titles they claim, rather than solely the ruler who disinherited them and their primary heir.

Aktualizace: 8. říj. 2023 v 19.44

  • Updating ASNF3 code to current version.
  • Added chance for mothers to have complications right after childbirth, resulting in temporary melancholia or in reduced fertility - either short-term, long-term, or permanently. They can get this after their second child or if they're over the age of 25. The player's spouse has an inherently less chance of this. This system is meant to reduce the long-term population growth, since the mod increases the number of children in general.

Aktualizace: 1. říj. 2023 v 17.20

  • Changed the pruneable trigger so that maidens who are connected to pool characters can still be pruned (as can their parents). This should prevent there from being too many pointless pool characters who now can't vanish just because they have more than one dynasty member.
  • When creating parents via the ASNF mod, you can no longer make them "distant relatives" to another dynasty yet unconnected to the rest of their tree. You do now, however, have a choice between up to three different dynasties (if appropriate ones can be found), and they can also be of different cultures (of the same heritage) or different faiths (only if they're considered astray, at best). You can also let a parent take physically after the other dynasty, but only one (at least one of your parents needs to look like you).

Aktualizace: 29. zář. 2023 v 21.43

Just some tweaks to the maidens created as pool character daughters, to give them a wider range of inherited traits.

Aktualizace: 29. zář. 2023 v 3.18

  • Added the ability for maidens to be created as children of courtiers (at game start only) or pool characters within your realm (after game start). For the AI, this only applies to rulers of duke tier or higher. Only pool characters who aren't otherwise connected to anything (no parents of their own, no spouse, no relations, etc.) will be chosen as the maiden's parent, but the child inherits their dynasty and potentially a lot of other things from them.
  • Expanded the maidens-related game rules. The new default rule is for the player's dynasty to never be the target for disconnected "distant relative" maidens, but that's still available if desired. There's also a "restricted" game rule which requires all maiden dynasties to only be generated or connected to pool characters (in addition to the previously existing levels).

Aktualizace: 25. zář. 2023 v 14.28

Just a small bug fix.

Aktualizace: 25. zář. 2023 v 2.57

  • Children who leave court because they were refused disinheritance now get a modifier to prevent you from simply inviting them back.
  • Unimportant maidens who "disappear" after leaving court now only do so a day later, so they don't appear as dead in the notification you receive.
  • Some more sanity checking for characters who are willing/unwilling to take a lover. Also fixed up the courtier management event so they don't end up with too many friends.
  • Marriage checks for congenital traits (both negative and positive) now only apply to marriages the recipient actually cares about.

Aktualizace: 23. zář. 2023 v 20.12

  • Reduced the criminal/shunned trait marriage penalty for unimportant courtiers. Added cannibal, deviant, and incestuous into those checks.
  • Made the AI marriage decision less automatic - so some rulers will take longer to get married than others. Also made the rulers far less attracted to lowborns... if there are ANY other viable options, they'll usually take it.
  • Added some extra checks on AI seduction, so there's a bit more scrutiny on non-married courtiers who still wouldn't be willing to take a lover according to their personality. Widened the age range/requirements on courtiers/guests willing to try to seduce the player, though. It wasn't happening often enough.