Total War: WARHAMMER III

Total War: WARHAMMER III

SCM Marienburg (6.3)
Showing 11-20 of 126 entries
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Update: 5 Feb @ 4:45pm

2025/FEB/06 Rhox
- Added campaign restraint to the Fooger caravan campign group member

Update: 9 Jan @ 12:42am

2024/JAN/09 Rhox
- Fixed the issue of Mundvard missing tunneling stance

Update: 18 Dec, 2024 @ 7:05am

2024/DEC/19 Rhox
- Removed old currently unused landship from the unit sets as it was causing CTD on hovering

Update: 14 Dec, 2024 @ 8:36am

2024/DEC/15 Rhox
- Added Master Engineer to Camille
- Removed unique allied outpost because it added extra burden for all Empire players and all new Culture mods while only adding custom garrison
- Stance effect thing

Update: 21 Nov, 2024 @ 6:27am

2024/NOV/21 All is Dust
- Fixed the issue of Crispjin's double mustache

Update: 31 Oct, 2024 @ 8:50am

Empty Update

Update: 11 Oct, 2024 @ 7:36am

2024/OCT/11 Rhox
-Changed lore of sea's magic type in the UI as it wasn't matching with what it actually is

Update: 29 Aug, 2024 @ 4:07am

2024/AUG/29 Rhox
Changed the caravan overriding script to fit with the 5.2.2 patch

Update: 21 Aug, 2024 @ 5:35am

2024/AUG/21 Rhox-3
- Fixed the name of the icon. Yeah stupid of me

Update: 21 Aug, 2024 @ 4:26am

2024/AUG/21 Rhox-2
- Forgot to change the caravan UI script