Stellaris

Stellaris

Relaxed Thrall/Resort Worlds [latest]
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Uppdatering: 21 jun, 2024 @ 17:31

# Changes made in Mod v1.10
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# None
# Compatibility confirmed for Stellaris update v3.12.5

Uppdatering: 30 maj, 2024 @ 20:09

# Changes made in Mod v1.9
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# None
# Compatibility confirmed for Stellaris update v3.12.3

Uppdatering: 27 maj, 2024 @ 1:39

# Changes made in Mod v1.8
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# Updated for compatibility with Stellaris update v3.12.2
# Fixed a Stellaris bug in which Resort World and Thrall World decisions were useable on Nanite Worlds when set to foundry or other spec.

Uppdatering: 21 dec, 2023 @ 15:41

# Changes made in Mod v1.7
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# None
# Compatibility confirmed for Stellaris update v3.10.4

Uppdatering: 15 nov, 2023 @ 14:54

# Changes made in Mod v1.6
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# None
# Compatibility confirmed for Stellaris update v3.9.3

Uppdatering: 18 sep, 2023 @ 18:55

# Changes made in Mod v1.5
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# Updated for compatibility with Stellaris update v3.9.1

Uppdatering: 20 aug, 2023 @ 20:36

First upload to Steam Workshop.

# Changes made in Mod v1.4
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# Updated for compatibility with Stellaris update v3.8.4

# Changes made in Mod v1.3
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# None
# Compatibility confirmed for Stellaris update v3.6.1

# Changes made in Mod v1.2
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# None
# Compatibility confirmed for Stellaris update v3.5.2

# Changes made in Mod v1.1
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# Fixed a mod bug where admin buildings were not being deleted on thrall worlds.

# Changes made in Mod v1.0
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# Thrall World and Resort World decisions are no longer disabled by having districts or buildings present.
# Activating the decision will delete all existing districts, and any buildings that are not compatible with the converted colony type.
# In the case of thrall worlds, housing and anti-crime buildings will convert into their thrall-world-equivalents.