Stellaris
Relaxed Thrall/Resort Worlds [latest]
Visualizzazione di 1-7 elementi su 7
Aggiornamento: 21 giu 2024, 17:31

# Changes made in Mod v1.10
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# None
# Compatibility confirmed for Stellaris update v3.12.5

Aggiornamento: 30 mag 2024, 20:09

# Changes made in Mod v1.9
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# None
# Compatibility confirmed for Stellaris update v3.12.3

Aggiornamento: 27 mag 2024, 1:39

# Changes made in Mod v1.8
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# Updated for compatibility with Stellaris update v3.12.2
# Fixed a Stellaris bug in which Resort World and Thrall World decisions were useable on Nanite Worlds when set to foundry or other spec.

Aggiornamento: 21 dic 2023, 15:41

# Changes made in Mod v1.7
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# None
# Compatibility confirmed for Stellaris update v3.10.4

Aggiornamento: 15 nov 2023, 14:54

# Changes made in Mod v1.6
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# None
# Compatibility confirmed for Stellaris update v3.9.3

Aggiornamento: 18 set 2023, 18:55

# Changes made in Mod v1.5
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# Updated for compatibility with Stellaris update v3.9.1

Aggiornamento: 20 ago 2023, 20:36

First upload to Steam Workshop.

# Changes made in Mod v1.4
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# Updated for compatibility with Stellaris update v3.8.4

# Changes made in Mod v1.3
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# None
# Compatibility confirmed for Stellaris update v3.6.1

# Changes made in Mod v1.2
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# None
# Compatibility confirmed for Stellaris update v3.5.2

# Changes made in Mod v1.1
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# Fixed a mod bug where admin buildings were not being deleted on thrall worlds.

# Changes made in Mod v1.0
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# Thrall World and Resort World decisions are no longer disabled by having districts or buildings present.
# Activating the decision will delete all existing districts, and any buildings that are not compatible with the converted colony type.
# In the case of thrall worlds, housing and anti-crime buildings will convert into their thrall-world-equivalents.