Jupiter Hell

Jupiter Hell

New Enemy Paladin
Showing 1-8 of 8 entries
Update: 11 Mar, 2024 @ 11:11am

Updated for 1.8

Update: 23 Jan, 2024 @ 3:18pm

Paladin were too common, lowered the frequency the packs spawn

Update: 23 Jan, 2024 @ 4:16am

Exalted paladin's no longer can have the FAST or LETHAL modifiers, and get a version of hunter that doesn't increase their base speed. To avoid breaking the no one hit kill rule of enemies.

Update: 26 Sep, 2023 @ 3:06pm

Paladin's now come in larger packs with formers or with pairs, so they apply more threat as a slow melee enemy.

Higher tier Paladins (Katana and Chainsaw wielding ones) now have a tougher shield to keep better pace with player damage output.

Paladin's have their own unique nightmare respawn now. This ensure they respawn as paladins.

Respawned Paladins or Inferno Exalted traited Paladins can longer be given Heavy or Mortar so won't end up with a range attack.

Update: 25 Aug, 2023 @ 3:30am

Paladin's can now spawn with advanced weapons

Update: 21 Aug, 2023 @ 2:11pm

Reworked implementation.

Update: 17 Aug, 2023 @ 12:51pm

Reduced paladin damage by 25% to 30/45/60 from 40/60/80.

Update: 15 Aug, 2023 @ 4:02am

Initial version