RimWorld

RimWorld

Vanilla Modular Weapons
Viser 1-9 af 9 forekomster
Opdatering: 5. maj 2024 kl. 17:26

Fixed a typo in the defs for golden pila heads that was making them do 226 damage instead of 22.

Opdatering: 20. apr. 2024 kl. 2:47

Updated with presets to work better with the Modular Weapons framework.

Opdatering: 20. apr. 2024 kl. 1:42

Updated to 1.5
The Anomaly weapons (Nervspiker, Hellcat Rifle, and Incinerator) aren't implemented and likely won't be implemented in the future, due to difficulties replicating their vanilla behavior within the Modular Weapons framework.

Opdatering: 26. aug. 2023 kl. 20:01

Accidentally uploaded what was intended to be a new, distinct mod as an update to this one.

Opdatering: 26. aug. 2023 kl. 20:00

[Auto-generated text]: Update on 8/26/2023 11:00:40 PM.

Opdatering: 26. aug. 2023 kl. 20:00

[Auto-generated text]: Update on 8/26/2023 11:00:00 PM.

Opdatering: 26. aug. 2023 kl. 19:58

[Auto-generated text]: Update on 8/26/2023 10:58:24 PM.

Took care of an issue where the Modular Pila was inheriting Gunsmithing as a research prerequisite instead of Smithing.

Opdatering: 18. aug. 2023 kl. 13:44

[Auto-generated text]: Update on 8/18/2023 4:44:55 PM.
Updated WeaponTag and WeaponClass defs to include tags missing from certain weapons due to inheriting the BaseModularWeapon class.

Opdatering: 5. aug. 2023 kl. 22:25

[Auto-generated text]: Initial upload.