Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

190 Expanded [Overhaul]
Mostrando 1-10 de 16 aportaciones
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Actualización: 21 JUL a las 8:35 a. m.
por Ironic

Fixed Juggernauts being available a bit too early
Tweaks to the Security Market building (replaced spy defence with public order)
(those two are recent)
Tried making Cao Cao slightly less paranoid early game
Eased up the satisfaction penalty on YTR faction

Actualización: 14 JUL a las 11:22 a. m.
por Ironic

Actualización: 11 JUL a las 9:03 a. m.
por Ironic

CHANGED :
- Han Sui/Ma Teng now don't have Militia units. Instead they can recruit Qiang Warriors/Archers/Polearms/Marauders rank 1
- They still get Qiang Hunters/Raiders at rank 5

- Added some of the new units to the bandit tech tree in place of vanilla ones.

Actualización: 4 JUL a las 9:48 a. m.
por Ironic

Fixed Yan Baihu losing his faction rank bonuses

Actualización: 30 JUN a las 2:02 p. m.
por Ironic

Overhaul only:
Tweaks to several mechanics including Yuan Shu and Cao Cao
Tweaks to Imperial Favour (now can be gained with high Settlement reserve level)

Actualización: 9 ABR a las 8:19 a. m.
por Ironic

Bugfix : Nanman Minors potential shouldn't overflow anymore because of a mistake.
Bugfix : Juggernauts shots explosion not having a radius (hence doing little to nothing) - unit will receive buffs in the next version.
Change revert : Flaming Trebuchet shot Trebuchet accuracy

Actualización: 26 FEB a las 1:56 p. m.
por Ironic

Fixed error where Enemy of the Han would be applied on the person with the higher IF.

Actualización: 25 FEB a las 7:52 a. m.
por Ironic

Actualización: 30 ENE a las 11:42 a. m.
por Ironic

Fixed Bandit effects from disappearing with new trait effects

Actualización: 26 ENE a las 1:39 p. m.
por Ironic