Crusader Kings III

Crusader Kings III

RePerk - Repeatable Perks
Visar 1–8 av 8 poster
Uppdatering: 16 apr @ 11:04

Updated to 1.15
Added Wanderer Perks

Uppdatering: 27 sep, 2024 @ 11:17

First Update to 1.13

Uppdatering: 13 mar, 2024 @ 9:02

Fixed Steel Grip modifier

Uppdatering: 9 mar, 2024 @ 10:51

Bump to 1.12.*
Changed how reperks work when you hit the stacking limit. AI should be able to "complete" the tree now and pick another focus, assuming reperk is not disabled for AI

Uppdatering: 4 okt, 2023 @ 11:54

Added AI usage game rule
Added scripted effect to hopefully make submod creation a little faster/easier.

Uppdatering: 29 jul, 2023 @ 18:29

Fixed some typos related to the strong modifiers

Uppdatering: 28 jul, 2023 @ 17:10

Added game rules controlling magnitude and maximum number of stack for modifiers.

Uppdatering: 27 jul, 2023 @ 9:37

Initial upload