Crusader Kings III

Crusader Kings III

RePerk - Repeatable Perks
Ergebnisse 1–8 von 8
Update: 16. Apr. um 11:04

Updated to 1.15
Added Wanderer Perks

Update: 27. Sep. 2024 um 11:17

First Update to 1.13

Update: 13. Mrz. 2024 um 9:02

Fixed Steel Grip modifier

Update: 9. Mrz. 2024 um 10:51

Bump to 1.12.*
Changed how reperks work when you hit the stacking limit. AI should be able to "complete" the tree now and pick another focus, assuming reperk is not disabled for AI

Update: 4. Okt. 2023 um 11:54

Added AI usage game rule
Added scripted effect to hopefully make submod creation a little faster/easier.

Update: 29. Jul. 2023 um 18:29

Fixed some typos related to the strong modifiers

Update: 28. Jul. 2023 um 17:10

Added game rules controlling magnitude and maximum number of stack for modifiers.

Update: 27. Jul. 2023 um 9:37

Initial upload