Hearts of Iron IV

Hearts of Iron IV

Vanilla Navy Rework
Visar 61–70 av 101 poster
< 1 ... 5  6  7  8  9 ... 11 >
Uppdatering: 20 mar, 2024 @ 17:58

v1.3 "Kraken"

Notable Changes:
-A new UI for naval lore introduction.
-New modules: Side-port torpedo launcher

Updates:
-Allow one more misc slot on cold war submarine hull.
-Buff all submarine bonuses from naval doctrines.
-Add cannot produce flag check to all types of ship hulls for future development.
-AI can now take digging out imperial designs as Austro-Hungary.
-Change the class of Hertog Hendrik to Koningin Regentes.
-Wooden flight deck now has IC cost when installed.
-Ship hull code introduction events are removed as a tooltip already exists in designer.

Fixes:
-Fixed some AI templates having false tigger.
-Fixed some designs will cause 3D model assets appear as missing.
-Fixed IC cost reduction from technology has no effect.

Uppdatering: 10 mar, 2024 @ 17:47

-Update version name to 1.14

Uppdatering: 7 mar, 2024 @ 17:08

-Compatible with new updates

Uppdatering: 4 mar, 2024 @ 16:39

-Add missing localization for rule description

Uppdatering: 3 mar, 2024 @ 4:44

Uppdatering: 3 mar, 2024 @ 3:27

Update:
-Reduce organisation bonus on light cruiser from carrier taskforce doctrine
-Add tooltip on option button in AI bonus events

Fixes:
-Fixed HMS Incomparable not appearing
-Fixed single medium gun III appearing in the wrong category

Uppdatering: 28 feb, 2024 @ 17:23

v1.2 "Jutland Sonata"

Notable Changes:
-Rework naval doctrine trees, more branches and immersion.
-Add a game rule to disallow AI to unlock tech automatically, rework AI weight to research naval technologies.

Updates:
-Remove conversion cost of guns, it will simply be dismantle cost of the original one plus cost of the new one, dismantle costs are greatly reduced.
-Greatly reduce HP and armor bonus from cruiser guns to a reasonable range.
-Balance bonus from missile cruiser and large cruiser role module.
-Missiles will have bonus on HP.
-AI buff will only be applied to non-allied major countries.
-Increase battlecarrier hangar debuff on organisation.
-Add HMS Incomparable to British never-built programs.
-Battlecarrier now has access to shell technologies.
-Reduce armor conversion cost.
-Increase torpedo critical chance from 0.1 to 0.4.

Fixes:
-Fixed modern battleship with super heavy armor has no unit icon.
-Fixed missing triple mounted gun of front 1 custom slot on cruiser topview.

Uppdatering: 15 feb, 2024 @ 20:19

v1.1.1

Update:
-Slightly adjust IJN starting order of battle
-Increase supremacy from strike force mission
-Increase AI's willingness to assign more strike force missions
-Add a decision to buff AI naval production
-Add an R&D investment decision to naval development
-AI except USA and France will less likely to design destroyer leader
-Advance carrier integrated damage control tech to 1940
-Half the supremacy from submarine
-DP secondary guns will no longer have average armor piercing stats
-Reduce cost of small hangars, anechoic tile
-Nerf hit chance bonuses of missiles, in exchange missiles will reduce visibility
-Nerf raider cruiser role, in exchange it will have lower cost
-Civilian ship disguise will have greater debuffs
-Scouting planes and early warning planes won't occupy additional deck space
-Carrier fuel storage will reduce supply consumption now
-Secondary island will degrade speed and reliability
-Recon drone is categorized as airplane launcher module now
-Comprehensive display system will improve gun hit chance

Fixes:
-Fixed sortie efficiency from doctrine and tech has no effect
-Fixed super heavy battlecarrier has no ship type icon
-Fixed doctrine cost reduction bonus from naval development decisions has no effect
-Fixed AI designing vanilla submarine
-Fixed torpedo cruiser ship hull has no localisation

Uppdatering: 4 feb, 2024 @ 5:18

v1.1 "Year Of Dragon"

Notable Changes:
-Rework types of miscellaneous modules, they are now categorized into light, heavy, generic and cold-war, available on respective hulls.
-New modules: Wooden flight deck, Armored flight deck
-Add flight deck slot to carrier hull, they will have different critical parts.
-Add a game rule for AI to design meta ships.

Updates:
-Adapt AI template to miscellaneous module changes.
-Update AI designs to be faster on later hulls.
-Direct AI to build more missile cruisers in cold war era.
-AI will less likely to cancel starting shipbuilding programs.
-Add cold war ship icons for Italy.
-Allow VNR's torpedo cruiser hull to be unlocked by hidden tech.
-Super heavy armor is now available on 1944 heavy hull.
-Super carrier now requires all the techs ahead of it.
-Add auxiliary ship name presets for several major countries.
-Georgios Averof now starts as Greek pride of the fleet.
-Ninghai starts as Chinese pride of the fleet.
-Niels Iuel starts as Danish pride of the fleet.
-Väinämöinen starts as Finnish pride of the fleet.
-Norge starts as Norwegian pride of the fleet.
-Almirante Grau starts as Peruvian pride of the fleet.
-Jaime I starts as Spanish pride of the fleet.
-Gustaf V starts as Swedish pride of the fleet.
-Dubrovnik starts as Yugoslav pride of the fleet.

Fixes:
-Fix some typos.
-Add some missing preset names.

Uppdatering: 6 jan, 2024 @ 4:11