Space Engineers

Space Engineers

Atmospheric damage & Hazards (BB)
69 sonuçtan 31 ile 40 arası gösteriliyor
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Güncelleme: 4 Haz 2024 @ 11:53
Güncelleyen: BookBurner

Güncelleme: 4 Haz 2024 @ 11:15
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Güncelleme: 4 Haz 2024 @ 10:44
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Unfinished blocks are not damaged, thus are no longer counted as such :)

Güncelleme: 4 Haz 2024 @ 7:54
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blocks can now be defined as hazardous objects which can damage characters and other grids, configuration options for hazards expanded as well

Güncelleme: 3 May 2024 @ 9:00
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command /ad create which allows users to easily create configuration entries for planets directly from the game. Config has to be finished up afterwards, but users won't have to search for subtype names for planets and weather types.

Güncelleme: 28 Nis 2024 @ 5:07
Güncelleyen: BookBurner

ability to create "default" planet config, it is not mandatory. Allows for various lists to be defined for all planets if the configuration is the same for most of them

Güncelleme: 28 Nis 2024 @ 5:03
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Güncelleme: 28 Nis 2024 @ 4:51
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Güncelleme: 16 Eki 2023 @ 7:54

minimal distance from voxel for large grids is set to 2.5f (1 for example) if it is smaller than that in the definition, that prevents large grids from not being affected while small grids still use the defined distance value.

Güncelleme: 15 Eki 2023 @ 7:28

reskin effects are now properly synchronized on dedicated servers