Space Engineers

Space Engineers

Atmospheric damage & Hazards (BB)
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Opdatering: 4. juni 2024 kl. 11:53

Opdatering: 4. juni 2024 kl. 11:15

Opdatering: 4. juni 2024 kl. 10:44

Unfinished blocks are not damaged, thus are no longer counted as such :)

Opdatering: 4. juni 2024 kl. 7:54

blocks can now be defined as hazardous objects which can damage characters and other grids, configuration options for hazards expanded as well

Opdatering: 3. maj 2024 kl. 9:00

command /ad create which allows users to easily create configuration entries for planets directly from the game. Config has to be finished up afterwards, but users won't have to search for subtype names for planets and weather types.

Opdatering: 28. apr. 2024 kl. 5:07

ability to create "default" planet config, it is not mandatory. Allows for various lists to be defined for all planets if the configuration is the same for most of them

Opdatering: 28. apr. 2024 kl. 5:03

Opdatering: 28. apr. 2024 kl. 4:51

Opdatering: 16. okt. 2023 kl. 7:54

minimal distance from voxel for large grids is set to 2.5f (1 for example) if it is smaller than that in the definition, that prevents large grids from not being affected while small grids still use the defined distance value.

Opdatering: 15. okt. 2023 kl. 7:28

reskin effects are now properly synchronized on dedicated servers