Rusted Warfare - RTS

Rusted Warfare - RTS

World war 2 (Realism+ version)
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Update: 3 Oct @ 6:25am

- better ammo control (reduced area radius for supply trucks and crates 400 -> 100)
- added a green area radius gui to ammo trucks and crates to help the players
- radio operator can put an attack point for artilleries
- reduced duration of artillery strike
- reduced cannons health and armour
- 20mm damage reduced from 20 -> 15
- new big ammo crates for ammo trucks
- infantry visible inside half-trucks
- added T-28 tank to USSR
- plane to plane damage increased
- added distance war background sounds
- panzer 2 resprited by Kostyashk
- some german tank colour improved
- various bug fix

Update: 27 Sep @ 11:35am

- new Germany and Axis command centers
- added radio operator for call artillery strikes
- respriting some headquarters
- added France and UK in one unique headquarter for balance
- mod ram occupation reduced
- removed armours from houses and repair stations
- fixed sniper in bush cant get damaged and don't get discovered by tanks
- fixed officer and sniper fog of war range bug
- increased cost of AT-rocket from 200 -> 600
- increased target spread of 88mm and 90mm AA: 120 -> 160
- cannon crew is now unselectable for better control
- torpedo boat can only attack submarine with torpedos now
- added captured T34 skin by SlayersXI
- reduced tank AA damage
- KV6 is only for sandbox now
- added IS-2 1944 in USSR T3 tank factory
- some other small bug fix

Update: 27 Sep @ 9:32am

Update: 27 Sep @ 8:16am

Update: 24 Sep @ 6:27am

- fixed bunkers and turrets not receveing damage (removed armour but increased hp by 2x)
- fixed T26 turrets
- fixed cannons bug when towed by truck when entrenched
- fixed sniper losing recon bonus when ambush
- fixed artilleryman instantly created in barrack
- fixed mortar bug in trench
- fixed bombers not dropping bombs (new simplified system)
- fixed artillery truck cant tow aa guns
- improved jeep willys
- added autoblinda AB41 to Italy by @Kostyashk

Update: 23 Sep @ 6:08am

- ! new better doctrine mod system (possible to pick early,mid and late period)
- ! new incredible desert map by @kostyashk
- ! 2 new giant maps made by @hwqq and @choppa (from rusted warfare offical server)
- ! artilley now need a recon unit (officer, sniper, recon car, recon plane or bunkers) to shoot farther
- ! added cool smoke damage effect to all planes
- ! increased survivability of soldiers in trenches and buildings by adding a new automatic cover system
- new USSR headquarters!
- added new BA-10 armoured car
- better skin for tiger and king tiger by @SlayersXI
- added 2 recon car in support factory (willys jeep and kubel)
- soldiers in trenches are now selectable
- debuff 40mm AA damage and wilberwind AA damage
- buffed 40mm,50mm,57mm penetration by +20
- -50 mahHp to all tanks
- changed gunboat mg from 50 Cal to 30 Cal
- fixed soldier in cannons entrenched became invincible
- reduced bunkers hp by half
- improved artillery trucks managements (easy to use now)
- reduced all small caliber AA damage
- assault smg troops can shoot also while running but with less damage
- buffed bazzoka heat damage by 1.5x
- at-rifle and at-bazzoka will auto uncover to attack tanks and infantry
- reduced AP bullet damage to buildings by 75%
- fixed infantry mg-gunner not receveing range attack bonus
- some other bug fixes

Update: 17 Sep @ 12:56pm

- new realistic armour system (front, flank, back) ! need testing !
- added a button to upgrade unit point generation at command center
- changed veterancy tank system, similar like before
- added possibility to destroy tank engine
- shop produce credits like before
- medical tent can heal soldiers like before
- rifles and ligth mgs can not attack submarine anymore
- big AA gun have +200 range
- torpedo-boat nerfed: max hp reduced by 100, armour removed, shoot only 1 torpedo at time
- torpedo damage reduced and accuracy reduced
- buff class-destroyer AA
- periscope submarine can only be attached by water units and planes
- submarine max hp reduced
- various bug fix and improvements

Update: 10 Sep @ 7:56am

- added a fast guide for new player in command center
- submarine can now dive/undive underwater (need test)
- all ship can attack submarines if they spot them, recon plane can spot submarine further away
- fixed soldiers running bug and add remain stamina in action for info
- medic now will auto search injured soldiers
- fixed new ship move speed and reduced accelaration speed
- some other small bug fix

Update: 7 Sep @ 7:11am

- new 4 class destroyer ship!
- vehicles speed increased and cannons speed reduced
- possibility to disable unit points by enable no nuke in advanced settings
- new 4 incredible maps
- some new tanks and units
- add passive unit points generation in command center and headquarters
- new winter camouflage for USSR tanks
- new transport truck mechanics: driver can exit from cabin and units will automatic exit from transport vehicles when get attacked (need to press auto unload button)
- various unit balancing
- various bug fixes

Update: 25 May @ 12:18pm

- simplifed doctrines,
- added custom doctrine (you can make your custom army at start),
- added shoot sound to flamethrower,
- reduced the chance of 'hit sound bug' when flamethrower attack tank (that bug is not completely fixed),
- changed german slg 33 with Hummel,
- fixed Oni turret,
- improved self regen tank system,
- only airfield can repair planes now,
- fixed a bug of T20 truck,
- unit start with auto ammo switch active,
- removed captured sherman from japanese tank factory,
- more damage to HE bullet against buildings and soldiers