Intruder

Intruder

27 Sneak Street
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Update: 8 Jul, 2023 @ 11:01am

Solid 12+ hours straight of lighting, probes, baking, and audio volumes.
Updated skins.
Some adjustments to pickups and doors.
Removed in-dev tag.
Removed WIP from image.

Update: 5 Jul, 2023 @ 12:20am

Some more crude furniture.
Compass direction changed along with ladder message.
Static flags.
2nd screwdriver location in shed.
Trees no longer floating.
Other small but important changes.

Update: 4 Jul, 2023 @ 2:35am

Rendering and performance improvements.
Additional objects changing sightlines.

Update: 17 Jun, 2023 @ 2:40am

Terrain improvements.
Side garage building.
Objective mission description.

Update: 17 Jun, 2023 @ 12:35am

Better/more meshes and materials.
Made living room jump to upstairs more difficult.

Update: 15 Jun, 2023 @ 1:47pm

Bunch of little things.

Update: 10 Jun, 2023 @ 4:07am

Minor material visibility hotfix.

Update: 10 Jun, 2023 @ 12:13am

Removed WIP from name (not image)
New routes.
Hid default_map material meshes.
Change to VHS and sewer.

Update: 9 Jun, 2023 @ 12:57am

Polish.
Minor layout chanes. More to come.

Update: 8 Jun, 2023 @ 3:59am

Dynamic skybox.
Crude sound.
Trim and roof polish.
Minor fixes to pathing heights and item positioning.
Field density lowered on average but made highest and lowest values wider.
Generally more.