Intruder

Intruder

27 Sneak Street
Visar 1–10 av 18 poster
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Uppdatering: 8 jul, 2023 @ 11:01

Solid 12+ hours straight of lighting, probes, baking, and audio volumes.
Updated skins.
Some adjustments to pickups and doors.
Removed in-dev tag.
Removed WIP from image.

Uppdatering: 5 jul, 2023 @ 0:20

Some more crude furniture.
Compass direction changed along with ladder message.
Static flags.
2nd screwdriver location in shed.
Trees no longer floating.
Other small but important changes.

Uppdatering: 4 jul, 2023 @ 2:35

Rendering and performance improvements.
Additional objects changing sightlines.

Uppdatering: 17 jun, 2023 @ 2:40

Terrain improvements.
Side garage building.
Objective mission description.

Uppdatering: 17 jun, 2023 @ 0:35

Better/more meshes and materials.
Made living room jump to upstairs more difficult.

Uppdatering: 15 jun, 2023 @ 13:47

Bunch of little things.

Uppdatering: 10 jun, 2023 @ 4:07

Minor material visibility hotfix.

Uppdatering: 10 jun, 2023 @ 0:13

Removed WIP from name (not image)
New routes.
Hid default_map material meshes.
Change to VHS and sewer.

Uppdatering: 9 jun, 2023 @ 0:57

Polish.
Minor layout chanes. More to come.

Uppdatering: 8 jun, 2023 @ 3:59

Dynamic skybox.
Crude sound.
Trim and roof polish.
Minor fixes to pathing heights and item positioning.
Field density lowered on average but made highest and lowest values wider.
Generally more.