Total War: WARHAMMER III

Total War: WARHAMMER III

AI Construction Priorities Reworked
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更新: 2023年5月16日 @ 7時12分

Added logic for factions that have access to major settlement tier 2 walls to build those walls at tier 2. Minors will still focus walls at tier 3, as they need slots for growth and income, etc.

更新: 2023年5月15日 @ 18時19分

更新: 2023年5月15日 @ 17時48分

更新: 2023年5月15日 @ 16時55分

更新: 2023年5月15日 @ 14時56分

Thanks to Incata for offering to let me use his tables zeroing out the "defense" spending category and lumping that money into military spending for the purposes of walls. That is an important part of his mod AI Military Construction System and I am hoping this will help get those walls up reliably in the midst of all the other stuff going on here too.

更新: 2023年5月15日 @ 14時21分

更新: 2023年5月15日 @ 7時45分

Added logic to prevent Wurrzag from duplicating barracks between the savage orc chain and the regular chain in a province.

更新: 2023年5月15日 @ 6時33分

更新: 2023年5月15日 @ 6時26分

Set a faction limit of 0 for Bretonnian barracks. I'm sick of seeing them built at all. They were getting stables, too, but now they will have a slot free for more economy etc.

更新: 2023年5月15日 @ 4時48分