Conan Exiles

Conan Exiles

Orero's Dungeon Overhauls
Showing 51-60 of 77 entries
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Update: 7 Aug, 2023 @ 8:52am

New to 1.2.6:

- Fixed inconsistent tags on Lemurian Sword.
- Moved all map assets from camps-mod-40 to camps-mod-19 to resolve an unforeseen conflict with the Lava Cave mod.

Update: 3 Aug, 2023 @ 12:11pm

New to 1.2.5:

- Reworked The Watcher Above with new arena hazards and mechanics.
- Foeshatter's damage is now capped and cannot exceed the instigator's maximum health.
- Hopefully fixed the particles for Brittle Chill not deactivating upon the buff's expiry.
- The Setite religious set bonus now grants additional concussive damage alongside strength and agility weapon damage to improve the flow of replacing the lost thrall.

Update: 28 Jul, 2023 @ 9:49am

New to 1.2.4:

- Fixed the sound effects for Derketan Acolyte's set bonus.
- Gave the Derketan Allure effect a proper icon and particle effect.
- The Derketan Allure effect now properly detects the sex of the attacker.
- Hitting a member of your own clan (player or thrall) who is wearing Lemurian Warrior armour will no longer trigger the Mark of Honour effect on you. Due to technical limitations there's one situation where this won't work, please check the mod documentation for full details.
- The damage from Mark of Honour is now capped at 30% of the target's maximum health.
- Changed the particles for Mark of Honour from being light blue to orangish red to reflect that it's a detrimental effect.
- Silent Legion Light's Dread Regeneration effect now scales with maximum health. It will always heal at least 80 HP.
- Reptilian Armour's healing effect now scales with maximum health. It will always heal at least 40 HP.

Update: 24 Jul, 2023 @ 7:30am

New to 1.2.3:

- Fixed the positioning of particle effects for Destroyer, Blackheart Hammer, Yog's Touch, Carnage, Crom's Hammer, Abysmal Sword, Kingslayer Weapons, Obsidian Weapons, Serpent-men Weapons, Pristine Khari Sword, Pristine Khari Bow, Lemurian Pike, and Rusted Armour.
- Reworked the set bonus for Lemurian Warrior armour. It now marks attackers with the Mark of Honour for 3 seconds. If a marked player rolls within those 3 seconds then they suffer damage equal to 18% of the wearer's current health.
- Changed out the title on the mod config panel to an updated version with nicer colours and a more readable font.
- Slightly increased the vertical size of the mod config panel.

Update: 21 Jul, 2023 @ 5:10am

New to 1.2.2:

- Adjusted the particles for Staff of Epemitreus to be slightly raised off the ground.
- All Serpent-men weapons now correctly scale with Agility as outlined in the documentation.
- Fixed missing particle materials for Yog's Touch, Foeshatter, Blackheart Hammer, Royal Lemurian Armour, and Silent Legion Lieutenants.
- Fixed missing sound effects for Daughter of Dagon.
- Toned down the intensity of the particle effect for Glacier-Crack.
- Overhauled the Warmaker's Champion, adding new arena hazards and new dangers upon phase transition.
- Fixed a bug with Zathite Daggers that was causing them to scale with the wrong character's health.
- Fixed journey activation zones double-triggering in some situations.

Update: 13 Jul, 2023 @ 1:04pm

New to 1.2.1:

- Fixed infinite looping of the particle effects for the Ymir armour healing.
- Fixed Khari Remnants having too much health.
- Added stat modifiers to Setite Vambraces and Mitraen Hood. These may not apply to already-crafted ones, so if yours lack the stat bonuses then you'll need to craft a new one.

Update: 12 Jul, 2023 @ 4:26am

New to 1.2.0:

- Added new set bonuses for all crafted religious armour sets, and new on-hit effects for all crafted religious weapons. Mitran and Setite sets have had their missing pieces (head and hands respectively) added. Jhebbal Sag is unique in that there is no full set, only the headdress. See the mod documentation for full details on what all these newly reworked items do. Epic versions of these are to come in a future update, once I know what the right stat values for them will be.
- Arena Champion and Godbreaker pieces now grant their vanilla effects individually without needing the full set equipped.
- Fixed a minor oversight with the Royal Lemurian set bonus that may have caused the Awestruck effect to trigger from self-inflicted damage.
- Fixed the Witch Queen having a lot more health than intended.
- Fixed the tags of many of the mod's buffs and debuffs.
- Fixed an issue that was causing the stamina setting changes in ODO mod config to apply only to the player who changed the setting.
- Fixed an issue with incorrect health values on non-boss Serpentmen.
- Added a short cooldown of 6 seconds to the Tactical Primacy effect.

Update: 29 Jun, 2023 @ 4:47am

New to 1.1.3:

Let's try that again. Without crashes this time.

- Fixed Khari Remnants spawning in with the incorrect amount of health.
- Fixed the encounter controller for The Ritual Keeper being visible.
- Added a new mod setting allowing admins to remove the free attack from the Rolling Thrust perk, since the stamina changes in Age of War have made this perk powerful to the point of being mandatory.
- Added a new mod setting allowing admins to adjust whether or not spears cripple on the first heavy attack.
- Added a new mod setting allowing admins to adjust the healing of the Glutton for Punishment perk.
- Fixed a minor issue with the Keeper of the Larder fight where slaves sometimes wouldn't have a valid spawn location.
- Killing the Keeper of the Larder will now properly deactivate the slave control pillars.
- Reduced health values for all Serpentmen bosses, as they had become way too high with the changes made by Funcom in Age of War.
- Increased health values for many of the bosses in the Sunken City, as they had slipped too low with the Age of War update.
- Reduced the damage stack exponent for Dregs Komodo poison.

Update: 27 Jun, 2023 @ 7:34am

New to 1.1.2:

Attempt to revert back to 1.1 as 1.1.1 was causing a crash on startup.

Update: 27 Jun, 2023 @ 6:15am

New to 1.1.1:

- Fixed Khari Remnants spawning in with the incorrect amount of health.
- Fixed the encounter controller for The Ritual Keeper being visible.
- Added a new mod setting allowing admins to remove the free attack from the Rolling Thrust perk, since the stamina changes in Age of War have made this perk powerful to the point of being mandatory.
- Added a new mod setting allowing admins to adjust whether or not spears cripple on the first heavy attack.
- Added a new mod setting allowing admins to adjust the healing of the Glutton for Punishment perk.