RimWorld

RimWorld

Nuff's Auto-Patcher for Combat Extended
Showing 1-10 of 31 entries
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Update: 9 Aug @ 9:55am
by Nuff

[Auto-generated text]: Update on 8/9/2025 12:55:32 PM.
Individual DefDataHolders now have try/catch blocks to prevent one failure preventing the rest of the mod content from patching
Changes to logging, in preparation for option to enable highly-detailed patch logs.
Fixed mistake that caused patches not to run on startup, only if mod settings were opened/closed

Update: 27 Jun @ 1:50pm
by Nuff

[Auto-generated text]: Update on 6/27/2025 4:50:34 PM.
Fixed issue where having a Steam and non-Steam copy of the mod would break settings window

Update: 27 Jun @ 1:13pm
by Nuff

[Auto-generated text]: Update on 6/27/2025 4:13:07 PM.
ModDataHolder.RegisterSelfInDict now checks if the value in modDataDict is null, and overwrites it if so. I think null entries were preventing new data holders from being made

Update: 27 Jun @ 12:57pm
by Nuff

[Auto-generated text]: Update on 6/27/2025 3:57:06 PM.
Mini-update, patches no longer run when settings window is opened with a game loaded

Update: 27 Jun @ 12:49pm
by Nuff

[Auto-generated text]: Update on 6/27/2025 3:49:37 PM.
Added a null check to mod settings window, to check if the APCE ModDataHolder is null. Construct a new one if it is. This should prevent the window getting stuck due to NREs.

Update: 27 Jun @ 9:12am
by Nuff

[Auto-generated text]: Update on 6/27/2025 12:12:18 PM.
Accidentally left in some debugging warnings

Update: 27 Jun @ 9:06am
by Nuff

[Auto-generated text]: Update on 6/27/2025 12:06:28 PM.
Fixed a typo in LoadFolders where, when running RW 1.5, it would load the 1.5 and 1.6 versions of this mod

Update: 26 Jun @ 3:00pm
by Nuff

[Auto-generated text]: Update on 6/26/2025 6:00:55 PM.
1.6 update
No new content

Update: 17 May @ 8:03am
by Nuff

[Auto-generated text]: Update on 5/17/2025 11:03:49 AM.

Added some stuff to the Mod Suggestion Window:
An info icon that you can mouse over to show what defs caused that mod to be selected. This info was previously only visible with logging enabled and even then only in the Debug log.

A button to ignore a mod so it is not suggested any more. Can be removed from the ignore list in the mod settings window.

Update: 19 Apr @ 3:59pm
by Nuff

[Auto-generated text]: Update on 4/19/2025 6:59:08 PM.