Dota 2
Aghanim's Labyrinth 2025
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Update: 9 Aug @ 6:37pm

1. Add Aghanim as a potential Final Boss
- The Final Boss will now be randomly chosen between Primal Beast and Aghanim.

Update: 9 Aug @ 5:16pm

1. Add Rooms from Aghanim 1
- If players choose Aghanim 1 rooms, they will be teleported to these rooms.
- Players will always be teleported from any Aghanim 1 room to other rooms.
- If after teleporting, players remain in the previous room, please use the -unstuck command.
- Watch Towers used to select the next room will be spawned around the shop/reward treasure in Aghanim 1 rooms.

2. Spook Town fix (last try?)
- Please report if this room still crashes the game (it may need to be temporarily removed).

Update: 7 Aug @ 9:41am

1. Fix Draw Raner miniboss room
- remove fog of war

2. Update Nightstalker
- now when player chose NightReign facet all players will receive a special light effect

3. Update Spooky Town
- fix issues with the well (probably no more crash? please test)

4. Update Primal Boss
- now Tectonic Shift waves will NOT pierce spell immune
- now projectiles have random angles (30-40)

Update: 6 Aug @ 2:54pm

1. Fix issues with Juggernaut Brotherhood Special Upgrade

2. Fix issues with Spooky Town Room
- please report if this room still crash the game

Update: 6 Aug @ 6:01am

1. Update Lucky Femur Artifact
- now Lion Finger Special Upgrade (passive attacks) can't use Femur Multicasts

Update: 6 Aug @ 5:06am

1. Fix issues after DOTA update
- Rizzrick Boss didn't use spells

Update: 5 Aug @ 8:31am

1. Add Super Boots

2. Update Ringmaster
- reduce Impalement Arts max hp damage to 125/200/275/350 (max 750 with upgrades)

Update: 5 Aug @ 5:50am

1. Fix Mirana Falling Star upgrade could be removed during game

Update: 5 Aug @ 5:26am

1. Add New Mirana Special Ugrades:
- Starfall: Falling Star
- Arrow: Hunting Focus
- Leap: Sagan's Blast

Update: 4 Aug @ 4:11pm

1. update clow car angles after channeling room choice