Dota 2
Aghanim's Labyrinth 2025
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Update: 19 Jun @ 9:11am

1. Update
- fix Bosses could start fight before intro ends
- fix Bosses Debuff Immune (now will be applied only during ability phase start + channel time)
- fix Dark Willow Boss (add missing abilities, remove base attack behavior)
- fix Aghanim HUD status

Update: 18 Jun @ 2:49pm

1. Fix missing cursed inventory slots

Update: 18 Jun @ 11:56am

1. Update
- fix issue with Artifact limits on III/IV/V difficulty levels
- fix issue with upgrades for scepter/shard before purchase
- fix issue with upgrades for some dmg outgoing/incoming properties
- fix missing upgrades for some ability with AbilityDamage property
- now heroes in bonus rooms will be dismounted
- now Bosses have special debuff immune during casting and channeling abilities

Update: 17 Jun @ 4:54pm

- update descriptions

Update: 17 Jun @ 4:47pm

1. Fix Phoenix Room could crash the game
- now Phoenix willl cast norml Egg (without taking player hero inside)

2. Fix Room Treasure Rewards
- now will correctly choose player with the lowest rewards count
- now will random players with the same rewards count

Update: 17 Jun @ 11:49am

1. UPDATE:
- fix buying bloodstone crash the game
- fix Trap Rooms small treasures didn't drop any rewards
- fix traps in Trap Rooms didn't stop after room completed
- fix Roshan's Relic didn't work
- fix Bane creatures didn't use abilities
- fix Earthshaker Boss had aftershock ability instead slow + dmg on Enchant Totem jump impact
- remove small scepter shard from shop
- fix Phantom Assassin Execution special upgrade could kill Amoeba Boss before death split effect
- fix Primal Boss didn't update Onslaught target position on charging
- fix Hero Selection not showing all available heroes on some screen resolutions

Update: 17 Jun @ 11:47am

-update

Update: 16 Jun @ 12:50pm

-update some missing descriptions

Update: 16 Jun @ 12:42pm

-update some missing particles

Update: 16 Jun @ 10:55am

Aghanim's Labyrinth 2025 Beta version