DayZ
Fallujah
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Update: 11 Aug, 2024 @ 7:14pm

modified underground. removed rails at request for new ones to be laid.

Update: 7 Aug, 2024 @ 10:33pm

imports
CE changes
model fixes
placements

Update: 13 Jun, 2024 @ 8:18pm

spliting scripts to ambiance
rvmat changes

Update: 12 Jun, 2024 @ 11:34pm

fixes for h1 and complex4

Update: 11 Jun, 2024 @ 8:31pm

tidy-upo on files, readme.
more roads.. changes to some parts, readded underground for the moment, removed powerlines completely.

Update: 5 Mar, 2024 @ 5:04pm

road adjustments
hidden underground section for possible replacement
ninor tweaks across map.

Update: 5 Mar, 2024 @ 3:52am

import test: NewExportfull.txt

Update: 3 Mar, 2024 @ 2:42pm

placement tests
on wipe/first start proxy generation tests.

Update: 2 Feb, 2024 @ 5:49am

more roads fixed
small optimisations
defautling back to og lighting.

Update: 17 Jul, 2023 @ 12:55am

imports - complex_start, roadblock_fill, Debris_fill, Roadblock_add, Refugee_roadblock, add, med_n_tent
reworked prison
roads
underground placements
config-underground adds
fixing some more backend stuff.