RimWorld

RimWorld

Gore Upon Dismemberment
Showing 1-10 of 22 entries
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Update: 1 Sep @ 4:08pm

Improved error handling;
When Apparel damage visuals is on, turn off torso split

Update: 24 Aug @ 10:24pm

Added error handling to ensure log output

Update: 23 Aug @ 10:23pm

No longer generate two heads when they are detached from pawns.

Update: 20 Aug @ 8:52pm

  • Heads spin when they are detached from pawn
  • Torso sprite are split when torso is destroyed (Human & Animals) (Can be turned off)

Update: 12 Jul @ 8:15pm

Now head gore draws skin color instead of status color

Update: 24 Jun @ 3:48pm

[Auto-generated text]: Update on 6/25/2025 6:48:32 AM.

Update: 23 Jun @ 10:27pm

Tried to resolve UI display problem

Update: 13 Jun @ 7:13pm

Fixed: Now flying head spawns when other languages are loaded. 1.5 is no longer maintained.

Update: 28 Aug, 2024 @ 3:57pm

Add additional checks to avoid error logs for vanilla rimworld when biotech is deactivated.

Update: 10 Aug, 2024 @ 4:37am

Made it possible for xenotypes to have different gores than baseliners