Barotrauma
Keep you down
Mostrando 51-60 de 74 aportaciones
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Actualización: 17 ABR 2023 a las 12:46

Chems and Opiates now give variable amounts of EXP based on their potency when applied to yourself. This is an attempt to make opiate/chem addiction more of a problem within crews

Actualización: 16 ABR 2023 a las 14:32

Pressure flag being wrongly set to true seems to have been fixed

Actualización: 14 ABR 2023 a las 21:13

Introducing: Lamp bots!
Little buddies that cast light when following you, useful for cave or wreck diving

Actualización: 14 ABR 2023 a las 8:45

Woops

Actualización: 14 ABR 2023 a las 0:22

Adjusted fabrication recipes, prices, and availability of diving suits as well as how seals and helmets are spawned within suits. Should hopefully have less missmatching helmets to suits.

Actualización: 13 ABR 2023 a las 23:34

Added Contamination Affliction resistance to Dive suits for capability with Hazardous Reactors

Actualización: 13 ABR 2023 a las 18:22

Actualización: 12 ABR 2023 a las 19:11

Actualización: 12 ABR 2023 a las 13:36

Empty seal slot indicator for helmet

Actualización: 12 ABR 2023 a las 12:48

Added the far more organized pirates, less easily scared and better equipment.
Added a new variant of the Bandit Creeper
Made a sprite for Seals instead of the funny google png
Turned down the spawn rate from literally 100% on bandits/pirates
Turned the bandit version of Creeper bandit only but made a special version for the player to pilot