Barotrauma
Keep you down
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Mis à jour le : 17 avr. 2023 à 12h46

Chems and Opiates now give variable amounts of EXP based on their potency when applied to yourself. This is an attempt to make opiate/chem addiction more of a problem within crews

Mis à jour le : 16 avr. 2023 à 14h32

Pressure flag being wrongly set to true seems to have been fixed

Mis à jour le : 14 avr. 2023 à 21h13

Introducing: Lamp bots!
Little buddies that cast light when following you, useful for cave or wreck diving

Mis à jour le : 14 avr. 2023 à 8h45

Woops

Mis à jour le : 14 avr. 2023 à 0h22

Adjusted fabrication recipes, prices, and availability of diving suits as well as how seals and helmets are spawned within suits. Should hopefully have less missmatching helmets to suits.

Mis à jour le : 13 avr. 2023 à 23h34

Added Contamination Affliction resistance to Dive suits for capability with Hazardous Reactors

Mis à jour le : 13 avr. 2023 à 18h22

Mis à jour le : 12 avr. 2023 à 19h11

Mis à jour le : 12 avr. 2023 à 13h36

Empty seal slot indicator for helmet

Mis à jour le : 12 avr. 2023 à 12h48

Added the far more organized pirates, less easily scared and better equipment.
Added a new variant of the Bandit Creeper
Made a sprite for Seals instead of the funny google png
Turned down the spawn rate from literally 100% on bandits/pirates
Turned the bandit version of Creeper bandit only but made a special version for the player to pilot