Barotrauma

Barotrauma

[DEPRECATED] Gunsmith Job
Showing 51-60 of 109 entries
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Update: 11 May, 2023 @ 5:28am

Update: 11 May, 2023 @ 5:24am

Re-Update for fixing hash (dear god!!)

Update: 11 May, 2023 @ 5:20am

Step 2 of fixing the mod

Update: 11 May, 2023 @ 5:19am

Step 1 on fixing the mod hash thing

Update: 10 May, 2023 @ 11:52am

Changed Anti-Chem craft to use combat stims, to reflect the talent that you unlock it from.
Also changed something else idk lol

Update: 1 May, 2023 @ 4:34am

Added a new item, anti-chem.
Unlock this from the same talent that gives you 1 combat stim every mission.

Update: 30 Apr, 2023 @ 1:30pm

some nerfs which i forgot
important one is that the final talent in tomfoolery deals 70% more stun instead of 120%

Update: 29 Apr, 2023 @ 5:51am

Bug-Fixed quick crafts.
All vanilla items should work, if not let me know.
Modded items not so much, if they use custom tags only. (If using smallitem or things like that, it'll work.)

Update: 28 Apr, 2023 @ 2:22pm

Not fully sure why, but the whole mod broke. Shouldn't have happened, but it did. I'm sorry to anyone who's save got corrupted, but I doubt it did.

Update: 28 Apr, 2023 @ 12:51pm

Hotfix for un-saved english.xml
(Also yayyy 50 updates)