Slay the Spire

Slay the Spire

The Board Game
目前顯示第 51-60 項,共 64 項
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更新:2024 年 3 月 3 日 @ 上午 2:59
Lua Viper 發表

- Bugfix: Whirlwind and Thunder Strike now properly deal NORMAL damage instead of UNDEFINED damage.

更新:2024 年 3 月 1 日 @ 下午 5:37
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- Buffered Cognition bugfix
-- (playing Buffer will no longer cause your "current active Powers" count to slowly drift towards negative infinity)

更新:2024 年 2 月 29 日 @ 下午 11:43
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- The Defect.
-- Mouse input is currently required for playing Defect, due to the changed Orb mechanics.
- Sporadic bugfixes
- All board game characters now properly heal 3 HP at campfires regardless of max HP
- Winding Halls: Embrace Madness option now properly gives 2 cards instead of losing 2 HP
- Neow bonuses have not yet been updated

更新:2024 年 2 月 23 日 @ 下午 4:02
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- BG card appearance overhaul! Most cards now have text and icons identical to their physical counterparts.
- Fixed several issues with Envenom
- Burst power wouldn't let you retarget a targeted skill
- Cunning Potion had no effect when used by Ironclad
- Skill Potion used the wrong image
- Iron Wave finally displays modifiers correctly

更新:2024 年 2 月 17 日 @ 下午 2:35
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- Silent
- Additional missing content (still more remaining)
- Some bugfixes

更新:2023 年 4 月 5 日 @ 上午 2:47

- strength cap was improperly applying to non-boardgame situations.
- gremlin nob, sentries, darklings nerf
- bludgeon+ buff
- slight event changes (including library revert)
- neow bonuses updated

更新:2023 年 3 月 23 日 @ 下午 4:20

Removed Mayhem (for now).
Added the other colorless+curse cards (Apotheosis, Dark Shackles, Madness, Sadistic Nature, Doubt, Pain, Shame).

更新:2023 年 3 月 22 日 @ 上午 8:39

Fixed Confusion (sigh) letting you play cards in hand while the debuff had a value of negative one (no number displayed).

更新:2023 年 3 月 21 日 @ 下午 5:30

Fixed Confusion not letting you play cards if you couldn't afford the original cost.
Changed the behavior of autoplay cards and removed the Approximate tag where appropriate.
Added more Colorless cards.

更新:2023 年 3 月 20 日 @ 下午 7:11

Fixed Mind Bloom upgrade interface stealing control of other events.
Changed Juggernaut's behavior and removed Approximate keyword -- hopefully this works.
Adjusted the wording on Quick Start options to make it clearer you're not skipping ahead without rewards and upgrades.