Slay the Spire

Slay the Spire

The Board Game
21-30 van 64 items weergegeven
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Update: 15 apr 2024 om 20:24

- The game should no longer attempt to unlock Ascension 14 upon clearing Ascension 13 (max).

Update: 15 apr 2024 om 16:47

- The character select options have been merged into a single character, "The Board Game". Ascension progress on any previous BG character *should* properly carry over to the new character. Just in case, an "unlock max ascension" button has been added to the mods config menu.
- Guardian now properly switches to Defensive Mode when its block is removed via Melter.
- Distilled Chaos no longer malfunctions when an Unplayable card is drawn.
- Several additional cards with Strike in their name are now properly tagged as such.

Update: 13 apr 2024 om 14:45

- Fixed an issue where save files did not preserve reward deck order in Act 2 onward.
- Chosen: first action changed to AOE 1dmg+1dazed, and cycles between 2nd and 3rd action thereafter.
- Toolbox now properly says "-1 to the die result" (was "+1"; actual behavior unchanged).
- Ominous Forge event: "Leave" option removed.
- Big Fish event: Banana now properly heals for 2 HP (was vanilla healing).
- Wild Strike now uses Wild Strike's card art (was Reckless Charge).

Update: 12 apr 2024 om 15:02

- Save files are finally implemented! Reward decks (playing cards, potions, and relics) should now be correctly preserved after reloading. There may be a few oddities remaining with potions (not related to save files).

Update: 12 apr 2024 om 12:12

- Board Game events which prompt you to give up a relic should no longer crash if you possess any relics smuggled in from outside the Board Game.

Update: 12 apr 2024 om 11:58

- Slime Boss now stays dead. Sorry about that!

Update: 11 apr 2024 om 16:51

- Ascension Mode is finally complete.
- Acquiring more than 5 Shivs at start of turn via Infinite Blades no longer incurs automatic relic lock-in.
- Acquiring more than 5 Shivs while a boss is "half dead" now results in the extra Shivs being properly discarded.

Update: 10 apr 2024 om 17:14

- Ascension 10-11 are complete.
- Max hand size should now be enforced when playing with non-BoardGame characters.

Update: 5 apr 2024 om 15:40

- Ascension 7-9 are complete.
- The game will now more reliably cycle through the monster deck before repeat encounters occur.
- Fixed several instances of Dazes going to the exhaust pile rather than returning to the status deck.

Update: 4 apr 2024 om 14:21

- Some monsters have been further adjusted to match the printed board game.