Stellaris

Stellaris

Standalone Ancient Ships
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Uppdatering: 15 jun, 2023 @ 13:03

-Updated to stellaris version 3.8
-Fixed the ACOT compat events for the new phi tier tech names
-Added ACOT tier computers, reactors and F.L.A.R.E variants for the War World
-Fixed Typos

Uppdatering: 12 apr, 2023 @ 6:09

-Added Sections for Delta, Alpha, Phanon, Sigma, Omega and Theta tiers from ACOT/AOT/SOTS for all ships except the War World

Uppdatering: 25 mar, 2023 @ 3:53

-Added support for negative mass/sentient metal components (negative mass reactor buffs anticompound weapons instead of archaeotech)
-Added sentient metal sections (currently identical texture to regular ones) with slightly upgraded defensive and aux slots

Uppdatering: 20 mar, 2023 @ 7:43

-Added a damage boost for Archaotech weapons when used on ancient ships
-Fixed a whole bunch of issues for the war world

Uppdatering: 15 mar, 2023 @ 5:14

Fixed the ship shaders to allow my ships to properly display the cloaking animation (cloaking components aren't included yet, and the war world's shaders haven't been fixed yet)

Uppdatering: 14 mar, 2023 @ 15:22

- Updated to 3.7 (cloaking content pending when I manage to scrounge the funds to buy First Contact)

- Added the War World, a massive warship built as a megastructure, designed to overpower planetcrafts (currently WIP, please report any balancing/mechanical issues). Requires Gigastructural Engineering and more to build

Uppdatering: 9 mar, 2023 @ 12:31

Added basic compatibility for ACOT, ACOT: SBTG and SOTS

Uppdatering: 6 mar, 2023 @ 9:00

Fixed some broken ship section slots

Uppdatering: 5 mar, 2023 @ 12:54

Fixed some of the ship sections localisation (was broken)

Uppdatering: 5 mar, 2023 @ 4:25

Added thumbnail (cause steam is dumb and won't let me do it from here)