Stellaris
Standalone Ancient Ships
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Aggiornamento: 23 giu 2023, 5:30

-Updated ACOT reactors to add the new reactor effects
-Fixed the War World not removing the megastructure flag from the host planet

Aggiornamento: 15 giu 2023, 13:03

-Updated to stellaris version 3.8
-Fixed the ACOT compat events for the new phi tier tech names
-Added ACOT tier computers, reactors and F.L.A.R.E variants for the War World
-Fixed Typos

Aggiornamento: 12 apr 2023, 6:09

-Added Sections for Delta, Alpha, Phanon, Sigma, Omega and Theta tiers from ACOT/AOT/SOTS for all ships except the War World

Aggiornamento: 25 mar 2023, 3:53

-Added support for negative mass/sentient metal components (negative mass reactor buffs anticompound weapons instead of archaeotech)
-Added sentient metal sections (currently identical texture to regular ones) with slightly upgraded defensive and aux slots

Aggiornamento: 20 mar 2023, 7:43

-Added a damage boost for Archaotech weapons when used on ancient ships
-Fixed a whole bunch of issues for the war world

Aggiornamento: 15 mar 2023, 5:14

Fixed the ship shaders to allow my ships to properly display the cloaking animation (cloaking components aren't included yet, and the war world's shaders haven't been fixed yet)

Aggiornamento: 14 mar 2023, 15:22

- Updated to 3.7 (cloaking content pending when I manage to scrounge the funds to buy First Contact)

- Added the War World, a massive warship built as a megastructure, designed to overpower planetcrafts (currently WIP, please report any balancing/mechanical issues). Requires Gigastructural Engineering and more to build

Aggiornamento: 9 mar 2023, 12:31

Added basic compatibility for ACOT, ACOT: SBTG and SOTS

Aggiornamento: 6 mar 2023, 9:00

Fixed some broken ship section slots

Aggiornamento: 5 mar 2023, 12:54

Fixed some of the ship sections localisation (was broken)